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Freakin war weariness!!

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  • #16
    Unfortunately, I dont find any reasons to use any other government anymore. I'm despot until republic. I save all the down time while switching govs and I can still fight wars when necessary. Its funny about the WLTK. I 'm playing Babalonians and Japan just started a world war. A number of my cities pop up with WLTK. So its not just militaristic civs where it happens.
    We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
    If any man be thirsty, let him come unto me and drink. Vampire 7:37
    Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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    • #17
      Originally posted by kailhun
      Does civIII basically only have one government?
      Not at all. My argument is this. There are 6 victory conditions. In which govts can you achieve which ones? Assuming you could win diplomatically, culturally, or histographically in any form of govt:

      Democracy & Republic: Space (easier)

      Monarchy: Space, conquest, domination.

      Communism: Space (tougher), conquest, domination.


      While victory conditions can be met by any govt theoretically, I would imagine conquest pretty tough to be settled in a Democracy.

      I agree with the posts here that the Republic->Democracy switch is usually not worth it. However, you still might want to switch to Democracy from anything else to maintain the victory conditions you achieved in the other form of govt.

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