I'm relatively new, although I played Civ 2 a little, and have too little play time to test this idea extensively myself. Based on my experience with the game Go, I wonder whether the following might be a viable initial expansion policy: Rather than build steadily outward from a base, rapidly build a ring of cities, barring neighbors from as large as possible central area to be developed later at one's leisure. Depends of course on the character of the land mass and proximity of one's neighbors. With neighbors right on me in the early game, the land rush makes me feel like I am playing go or chess and the result often looks like what Yugoslavia's turned into.
Changing the subject, in my current game, with my left and righthand neighbors conducting a late industrial age war mostly on my territory, a single move can last nearly 10 minutes. Wouldn't it be impossible to give this game a speed-up option like the ones in Europa Universalis or the battle segment of Shogun Total War?
Changing the subject, in my current game, with my left and righthand neighbors conducting a late industrial age war mostly on my territory, a single move can last nearly 10 minutes. Wouldn't it be impossible to give this game a speed-up option like the ones in Europa Universalis or the battle segment of Shogun Total War?
Comment