'You could, for example, allow trading or diplomacy when it's not your turn (which peeved some folks when the AI did it in 1.16). You could also allow players to inspect their own cities and change production orders'
All this was done in civ2, and I sure as hell hope they let you do it in civ3. In fact many people considered it 'bad manners' to micromanage your cities on your own turn, because it just wasted time, especially in big games.
'At some point it becomes obvious who lost, but the game still has a while to go. '
Depends on the skill level of the players. I've had opponents with double my cities, 4 wonders vs my 0 and large tech leads lose to me before. All it takes is one mistake and I can get back the lead (one game recently my opponent lost all his huge cities to my explorers, for example). I'm not too bothered if a player concedes if they're going to loose if it's not even close, it gets tedious at times having to build all the units to take out a player, move all the units over to them, kill them, etc. If the guy just quits without saying a word then I get pissed... another case of 'bad manners'.
'RTS is somehow morally wrong'
Naah, it simply wouldn't work for civ. You wouldn't have time to manage your cities, and the governors suck ****. You'd have to change a LOT of the rules, so basically the game wouldn't be civ anymore. Anyway, the Brian Reynolds TBS game is looking good so far.
All this was done in civ2, and I sure as hell hope they let you do it in civ3. In fact many people considered it 'bad manners' to micromanage your cities on your own turn, because it just wasted time, especially in big games.
'At some point it becomes obvious who lost, but the game still has a while to go. '
Depends on the skill level of the players. I've had opponents with double my cities, 4 wonders vs my 0 and large tech leads lose to me before. All it takes is one mistake and I can get back the lead (one game recently my opponent lost all his huge cities to my explorers, for example). I'm not too bothered if a player concedes if they're going to loose if it's not even close, it gets tedious at times having to build all the units to take out a player, move all the units over to them, kill them, etc. If the guy just quits without saying a word then I get pissed... another case of 'bad manners'.
'RTS is somehow morally wrong'
Naah, it simply wouldn't work for civ. You wouldn't have time to manage your cities, and the governors suck ****. You'd have to change a LOT of the rules, so basically the game wouldn't be civ anymore. Anyway, the Brian Reynolds TBS game is looking good so far.
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