I need some help understanding the appearance and disappearance frequency of strategic resources. My experience is not matching my expectations. What I am trying to figure out is "Are my expectations wrong" or "is there something wrong with 1.17"?
My understanding of appearance frequency:
Ratio number in civ3bic file/10 = number of instances. 0= random number. Thus if bic has 120 for coal, there should be 12 coal resources somewhere in the standard world map.
My understanding of disappearance frequency:
Number in civ3bic file/10000 = frequency of disappearing in one turn. 0=never disappearing. Thus if Saltpeter is 800, each of the 452 turns, its odds of disappearing is .08%.
My game experience does not match this:
-- resources are appearing at about 1/2 expected rate
-- resources are disappearing at about 1/3 the expected rate.
{oh, this is at warload level}.
The never and random '0' flag seem to be working correctly.
Please help me understand what is happening. It is frustrating to be able to see 80% of the world and only see 1 coal, naturally in another civ's capital city.
My understanding of appearance frequency:
Ratio number in civ3bic file/10 = number of instances. 0= random number. Thus if bic has 120 for coal, there should be 12 coal resources somewhere in the standard world map.
My understanding of disappearance frequency:
Number in civ3bic file/10000 = frequency of disappearing in one turn. 0=never disappearing. Thus if Saltpeter is 800, each of the 452 turns, its odds of disappearing is .08%.
My game experience does not match this:
-- resources are appearing at about 1/2 expected rate
-- resources are disappearing at about 1/3 the expected rate.
{oh, this is at warload level}.
The never and random '0' flag seem to be working correctly.
Please help me understand what is happening. It is frustrating to be able to see 80% of the world and only see 1 coal, naturally in another civ's capital city.
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