Hi Soren,
I remember a while back you asked for an example of poor unit activation sequencing post-patch. I just stumbled upon a good example in my game, so I thought I'd post the SAV file in case it might be of use to you. Just go to the stack of three workers that are on the forest next to my capitol and give one of them an order (i.e. I activated the top unit by right clicking and ordered it to clear the forest). Rather than going onto the next unit, the next unit activated is a worker on a different continent.
Also, just so you know, I've still been encountering the text error where the game calls me "Mr." without anything afterwards.
Thanks for continuing to work on this!
-ollie-
I remember a while back you asked for an example of poor unit activation sequencing post-patch. I just stumbled upon a good example in my game, so I thought I'd post the SAV file in case it might be of use to you. Just go to the stack of three workers that are on the forest next to my capitol and give one of them an order (i.e. I activated the top unit by right clicking and ordered it to clear the forest). Rather than going onto the next unit, the next unit activated is a worker on a different continent.
Also, just so you know, I've still been encountering the text error where the game calls me "Mr." without anything afterwards.
Thanks for continuing to work on this!
-ollie-
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