I just thought about the Atombombs in the game and I think there should be a second effect next to the strike blast. By now about half of the citizens die when striked and they go on living in the town like nothing happend :P
I would guess it isnt really nice to live in a town where just a ICBM hit hehe
So there should be a 2. effect that kills ppl during the time. Say something like 1/2 chance that the city looses one pop point each turn, after about 20 turn that effect wors of.
2. I would like to see chemical weapons in the game, Similar to a tactical nuke u could build a chemical rocket for about 100 shields that have the same radius like the nukes and for 150 shields ones similar to ICBMs, the effect of these would be only killing ppl, no effect on troops (military always has some gas masks ready ). It would kill 1/3 of the pop. of a city and have a 1/3 chance to kill a pop point each turn for 20 turns.
U would get a bad reputation for using chemical weapons.
What u think about this?
I would guess it isnt really nice to live in a town where just a ICBM hit hehe
So there should be a 2. effect that kills ppl during the time. Say something like 1/2 chance that the city looses one pop point each turn, after about 20 turn that effect wors of.
2. I would like to see chemical weapons in the game, Similar to a tactical nuke u could build a chemical rocket for about 100 shields that have the same radius like the nukes and for 150 shields ones similar to ICBMs, the effect of these would be only killing ppl, no effect on troops (military always has some gas masks ready ). It would kill 1/3 of the pop. of a city and have a 1/3 chance to kill a pop point each turn for 20 turns.
U would get a bad reputation for using chemical weapons.
What u think about this?
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