Agreed, something must change. I have basically stopped researching techs for the first 2 ages. There is no point, as soon as one civ gets it, everyone else has it within a few turns. This was a bad flaw in the patch, but what can be done?
I think there needs to be some reason to value researched techs over acquired techs. Perhaps a culture bonus for developping your own alphabet/pottery/whatever rather than simply picking up the tech of another civ. As it stands, the amount of tech trading kills the game. Add to this, the lack of global trading screen and you are forced to click diplomacy screen with every civ on every turn.
I think there needs to be some reason to value researched techs over acquired techs. Perhaps a culture bonus for developping your own alphabet/pottery/whatever rather than simply picking up the tech of another civ. As it stands, the amount of tech trading kills the game. Add to this, the lack of global trading screen and you are forced to click diplomacy screen with every civ on every turn.
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