Originally posted by Pius Popprasch
A.I. players research Chivalry and so do I. It seems that the Middle Ages are a weak time of the A.I. forces to me and my Knights hardly encounter Musketmen(def:4). Saltpeter needs to be connected and available and more often than not my neighbor doesn't have it. Cavalry is confronted with Riflemen(def:5) and even Infantry(def:8). Riflemen don't need resources.
Regarding the topic of this thread: I also would like to have more one-for-one trades.
A.I. players research Chivalry and so do I. It seems that the Middle Ages are a weak time of the A.I. forces to me and my Knights hardly encounter Musketmen(def:4). Saltpeter needs to be connected and available and more often than not my neighbor doesn't have it. Cavalry is confronted with Riflemen(def:5) and even Infantry(def:8). Riflemen don't need resources.
Regarding the topic of this thread: I also would like to have more one-for-one trades.
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