Hello to all,
I found some very serious issues involving
A.I vs A.I tech "trading" in 1.17f
Soren or anyone from Firaxis,
You said the A.I is MUCH MORE agressive in
trading techs in ver 1.17f
Could you, please, explain what that means in more detail?
Let me explain what I noticed.
In my game this is what happened:
I spoke to my neighbours, the Greeks.
The only thing they had I did not have was The Wheel.
I had "communication to Aztecs"
Knowing that Greeks very soon would
discover Aztecs anyway, I decided to
make the best out of the situation so
I Offered the communication to them for
all they money (65gold) + The wheel. - They agreed.
They absolutely had nothing more to
trade with.
A few turns later I spoke to the Greeks again
and my mouth fell open.
Now they had Ironworking, Mathematics,
Philosophy, Code of laws, Horseback Riding,
Polyteism and a VERY detailed world map(!!!) avaiable for trade.
My question: Where did The Greeks get all that stuff from??
They had ABSOLUTELY ZERO gold in
reserve and ABSOLUTELY ZERO techs or
COMMUNICATIONS to trade with.
Does "A.I agressive tech-trade" mean the
A.I players hand over everything
for free to other A.I players?
This is really the only explanation I can figure out.
How else would the Greeks suddenly get 6 techs out of nothing?
As for now, I reverted back to 1.16f
where I could not find this kind of bugs with diplomacy.
Yes, maybe the A.I occasionally traded techs
during the human turn in order to avoid
heavy human abuse but at least they seemed to
treat the human as an even somewhat equal trading partner.
In 1.17f the diplomacy is "7 A.I civs V.S 1 Human civ"
and this simply is not really stimulating.
So If some of you where wondering
why the Industrial age may start way earlier
than it should (eg. earlier than 1000 A.D)
I think this is your answer.
The A.I don´t trade - It gives for FREE.
this kind of cooperation between A.I civs (= A.I cheating) encourages VERY quick tech-developement.
Among the A.I civs at anyway.
Firaxis please, Is this supposed to be this way
or is this a new VERY serious bug?
-Saurus
I found some very serious issues involving
A.I vs A.I tech "trading" in 1.17f
Soren or anyone from Firaxis,
You said the A.I is MUCH MORE agressive in
trading techs in ver 1.17f
Could you, please, explain what that means in more detail?
Let me explain what I noticed.
In my game this is what happened:
I spoke to my neighbours, the Greeks.
The only thing they had I did not have was The Wheel.
I had "communication to Aztecs"
Knowing that Greeks very soon would
discover Aztecs anyway, I decided to
make the best out of the situation so
I Offered the communication to them for
all they money (65gold) + The wheel. - They agreed.
They absolutely had nothing more to
trade with.
A few turns later I spoke to the Greeks again
and my mouth fell open.
Now they had Ironworking, Mathematics,
Philosophy, Code of laws, Horseback Riding,
Polyteism and a VERY detailed world map(!!!) avaiable for trade.
My question: Where did The Greeks get all that stuff from??
They had ABSOLUTELY ZERO gold in
reserve and ABSOLUTELY ZERO techs or
COMMUNICATIONS to trade with.
Does "A.I agressive tech-trade" mean the
A.I players hand over everything
for free to other A.I players?
This is really the only explanation I can figure out.
How else would the Greeks suddenly get 6 techs out of nothing?
As for now, I reverted back to 1.16f
where I could not find this kind of bugs with diplomacy.
Yes, maybe the A.I occasionally traded techs
during the human turn in order to avoid
heavy human abuse but at least they seemed to
treat the human as an even somewhat equal trading partner.
In 1.17f the diplomacy is "7 A.I civs V.S 1 Human civ"
and this simply is not really stimulating.
So If some of you where wondering
why the Industrial age may start way earlier
than it should (eg. earlier than 1000 A.D)
I think this is your answer.
The A.I don´t trade - It gives for FREE.
this kind of cooperation between A.I civs (= A.I cheating) encourages VERY quick tech-developement.
Among the A.I civs at anyway.
Firaxis please, Is this supposed to be this way
or is this a new VERY serious bug?
-Saurus
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