Playing my first game of Civ3 (the Tournament game 1 = regent level), this is what I see:
- the AI tribes hardly build any city improvements, certainly no temples and libraries since their cultural range doesn't expand
- they keep spending all their money which makes it impossible to get something for my tech (it looks like they have to build wealth in all their cities just to maintain all their units, and/or just keep producing new units, abandoning the old ones when they can't pay for them anymore, two major AI weaknesses in Civ2)
- they often don't road more than one of a resource, thereby foregoing trade opportunities
- despite the above, and while they have way less citizens, they still easily manage to keep up in research, and their tiny and backward towns don't defect even when surrounded by several cultural powerhouses with borders reaching and even bypassing their city square
So far (150 BC, score 600, over 50% of all culture) the game has progressed peacefully, so I can't comment on the AI's war techniques.
- the AI tribes hardly build any city improvements, certainly no temples and libraries since their cultural range doesn't expand
- they keep spending all their money which makes it impossible to get something for my tech (it looks like they have to build wealth in all their cities just to maintain all their units, and/or just keep producing new units, abandoning the old ones when they can't pay for them anymore, two major AI weaknesses in Civ2)
- they often don't road more than one of a resource, thereby foregoing trade opportunities
- despite the above, and while they have way less citizens, they still easily manage to keep up in research, and their tiny and backward towns don't defect even when surrounded by several cultural powerhouses with borders reaching and even bypassing their city square
So far (150 BC, score 600, over 50% of all culture) the game has progressed peacefully, so I can't comment on the AI's war techniques.
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