Well here's my humble opinion on this matter.
I think both marines and paratroopers have their uses. Marines as stated before are great for assaulting directly out of transports which is necessary sometimes. I usually back up the marines with artillery or air support. They have 8 for attack as opposed to 6 for infantry. This is one advantage. While they defend at 6 as opposed to infantrys' 10 the marine paired with infantry augment the attack ability of infantry. As long as the enemy has only infantry and cavalry as defense this combo works well in any offensive. Just remember to back the whole force up with adequate artillery and/or air power. Civ3 is all about combined arms with no one piece strong enough to stand on his own. (I'm talking late industrial early modern age here)
Now as for paratroopers. Yes their airdrop range is limited but can be somewhat extended with properly based helicopters. I like to use paratroopers to harass the enemy behind the lines. If they can get to a resource tile they can cut the roads there. They can be used to airdrop near enemy workers and capture them. Disband the workers if there is no prospect for ever getting them back to friendly territory thus denying the enemy from using them. Paratroopers must link up with your regular troops as soon as possible as they don't stand a chance against a determined counterattack. I agree that paratroopers alone don't stand a chance against any modern forces but are useful if you use them in some sort of combined arms offensive. If used properly there job is to create havoc behind the lines until regular troops relieve them. In real life paratroopers are lightly armed and are used to capture and hold key targets until the regular troops arrive. They are meant to divert the enemys' forces from the frontlines so that the regular army units can breakthrough.
Give these units a chance, if used in the proper fashion they can be quite useful.
In case anyone's paying attention Haupt D = Moff J.
I think both marines and paratroopers have their uses. Marines as stated before are great for assaulting directly out of transports which is necessary sometimes. I usually back up the marines with artillery or air support. They have 8 for attack as opposed to 6 for infantry. This is one advantage. While they defend at 6 as opposed to infantrys' 10 the marine paired with infantry augment the attack ability of infantry. As long as the enemy has only infantry and cavalry as defense this combo works well in any offensive. Just remember to back the whole force up with adequate artillery and/or air power. Civ3 is all about combined arms with no one piece strong enough to stand on his own. (I'm talking late industrial early modern age here)
Now as for paratroopers. Yes their airdrop range is limited but can be somewhat extended with properly based helicopters. I like to use paratroopers to harass the enemy behind the lines. If they can get to a resource tile they can cut the roads there. They can be used to airdrop near enemy workers and capture them. Disband the workers if there is no prospect for ever getting them back to friendly territory thus denying the enemy from using them. Paratroopers must link up with your regular troops as soon as possible as they don't stand a chance against a determined counterattack. I agree that paratroopers alone don't stand a chance against any modern forces but are useful if you use them in some sort of combined arms offensive. If used properly there job is to create havoc behind the lines until regular troops relieve them. In real life paratroopers are lightly armed and are used to capture and hold key targets until the regular troops arrive. They are meant to divert the enemys' forces from the frontlines so that the regular army units can breakthrough.
Give these units a chance, if used in the proper fashion they can be quite useful.
In case anyone's paying attention Haupt D = Moff J.
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