Let's say that in a month, a new patch is released and with it we can add Ages as well as control the year increment. So instead of starting work on the Stone Age in one month... why not start now?
As I see it the Stone Age can begin in 6000 BC and end approximately in 3000 BC, when the Ancient Age starts. The very first tech level of the Ancient Age -- Bronze Working through Ceremonial Burial -- can be made into the very last tech level of the Stone Age, and the preceeding techs lead up to that level. But that's just my opinion.
Here are my suggestions for the first techs of the Stone Age.
Flintmaking
Wood Working
Fire
Painting
Culture
Clay
2nd level:
Hunting (preq. Flintmaking & Wood Working)
Stone Working (preq. Flintmaking)
Pictographs (preq. Painting & Culture)
Religion (preq. Fire & Pictographs)
3rd level:
Hunting II (preq. Hunting & Fire)
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Some ideas
Hunting will allow the Stickman unit. Stickmen have sharpened wood spears.
With Hunting II one can build "Stickmen (Adv.)". The spears are hardened by fire.
Stone Working and Hunting II allows advance that gives the Spearmen unit. They have sharp stone spears.
Wood Working allows Coracles to be built.
I'm not too happy about my own ideas, so I sincerely hope this thread will get plenty of posts. (Posts that aren't saying Bah Firaxis will never let us do this *wink wink*)
As I see it the Stone Age can begin in 6000 BC and end approximately in 3000 BC, when the Ancient Age starts. The very first tech level of the Ancient Age -- Bronze Working through Ceremonial Burial -- can be made into the very last tech level of the Stone Age, and the preceeding techs lead up to that level. But that's just my opinion.
Here are my suggestions for the first techs of the Stone Age.
Flintmaking
Wood Working
Fire
Painting
Culture
Clay
2nd level:
Hunting (preq. Flintmaking & Wood Working)
Stone Working (preq. Flintmaking)
Pictographs (preq. Painting & Culture)
Religion (preq. Fire & Pictographs)
3rd level:
Hunting II (preq. Hunting & Fire)
--------------
Some ideas
Hunting will allow the Stickman unit. Stickmen have sharpened wood spears.
With Hunting II one can build "Stickmen (Adv.)". The spears are hardened by fire.
Stone Working and Hunting II allows advance that gives the Spearmen unit. They have sharp stone spears.
Wood Working allows Coracles to be built.
I'm not too happy about my own ideas, so I sincerely hope this thread will get plenty of posts. (Posts that aren't saying Bah Firaxis will never let us do this *wink wink*)
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