The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yep. This patch has rekindled my enjoyment of civ3. I hadn't played it since xmas break, and I loaded it up again and just played for hours. It may not be perfect, but I'm enjoying it...
Yea, I agree, it's a lot easier to kill someone fast with the stack movement, it doesn't take a half an hour a turn anymore!
But 2 things I'd add in the following patch would be to be able to wake all units of the same kind all at once, just like when upgrading them. (it would really help with ICBMs). And also, when I have 60 infantry, that are all fortifed, and I decide to upgrade them all at once(shift+u) they shouldn't get activated, they should stay fortified. Just a suggestion!
Good job with the patch guys.
Spec.
-Never argue with an idiot; He will bring you down to his level and beat you with experience.
I am currently downloading 1.17, but for me it was 1.16 that made me love civ 3 so much. It fixed most of my complaints, and I was able to do things I wanted with the editor.
Currently I want:
Modern Age (Spaceship not so early and not so easy)
Increase role of spies (not only decrease cost)
Make nukes powerful (not the small puke it's now, make them unbalanced!)
Scenarios are last on my list, I don't care whether we ever get any.
And it would be cool to know what is that new MP technology Firaxis is working on.
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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