I do not mean this to be a criticism of Firaxis. I can and will do that later.
Many years ago I was a big fan of board war games. The time and enjoyment shared by my friends and I playing these games was precious and I have many wonderful memories.
Board war gaming is long dead now of course. Some might think that the advent of the PC was the cause, but those who remember the events know that marketing decisions by the companies making and distributing war games was the real culprit.
Today PC games are teetering on the brink of extinction. Console gaming threatens to capture the market. One of the major reasons is that console games are far more polished products, having been designed for one set of hardware. PC game makers on the other hand have seemingly endless hardware configurations to deal with.
It has become standard fare for games to be released and then patched. This cuts the development cycle for the games. Gamers are essentially exploited as beta testers saving developers lots of time and money.
The problem is that the majority of people who buy these games don't patch them out. They buy games in beta form and compare them with console games. Guess which look better? I can see the day coming when PC games will be a memory.
Maybe console games will be okay. Maybe games of depth and subtlety will be available in the post PC era. I have doubts however.
As for the practice of patching post release, it has now crept beyond bug killing to include significant amount of game design. Civ 3 is a clear example. Firaxis admits that they did little testing of the late stages of the game. This last patch consists of game balancing as much or more than bug killing. Does this bother you as much as it does me?
Does it bother you that games today have to go out the door before Christmas irregardless of their condition??
In the short term I am sure Civ3 will make a lot of money. The names Civ and Sid will do that. The public will end up paying for an expansion or Gold MP edition (which will be the result of not just Firaxis work, but much public beta testing as well). In the long run, I wonder how many people who are casual gamers will only remember the game in its off the shelf alpha shape while they walk past the PC game shelves on the way to check out the latest console games.
On the forum today people are falling all over themselves to congratulate Firaxis for producing a patch that contains refinements that should have been in the game long before it hit the streets. I am not amused.
Maybe console games will be okay. Maybe games of depth and subtlety will be available in the post PC era. I have doubts however. Times change and I think we will look back on this and realize it happened right before our eyes.
Many years ago I was a big fan of board war games. The time and enjoyment shared by my friends and I playing these games was precious and I have many wonderful memories.
Board war gaming is long dead now of course. Some might think that the advent of the PC was the cause, but those who remember the events know that marketing decisions by the companies making and distributing war games was the real culprit.
Today PC games are teetering on the brink of extinction. Console gaming threatens to capture the market. One of the major reasons is that console games are far more polished products, having been designed for one set of hardware. PC game makers on the other hand have seemingly endless hardware configurations to deal with.
It has become standard fare for games to be released and then patched. This cuts the development cycle for the games. Gamers are essentially exploited as beta testers saving developers lots of time and money.
The problem is that the majority of people who buy these games don't patch them out. They buy games in beta form and compare them with console games. Guess which look better? I can see the day coming when PC games will be a memory.
Maybe console games will be okay. Maybe games of depth and subtlety will be available in the post PC era. I have doubts however.
As for the practice of patching post release, it has now crept beyond bug killing to include significant amount of game design. Civ 3 is a clear example. Firaxis admits that they did little testing of the late stages of the game. This last patch consists of game balancing as much or more than bug killing. Does this bother you as much as it does me?
Does it bother you that games today have to go out the door before Christmas irregardless of their condition??
In the short term I am sure Civ3 will make a lot of money. The names Civ and Sid will do that. The public will end up paying for an expansion or Gold MP edition (which will be the result of not just Firaxis work, but much public beta testing as well). In the long run, I wonder how many people who are casual gamers will only remember the game in its off the shelf alpha shape while they walk past the PC game shelves on the way to check out the latest console games.
On the forum today people are falling all over themselves to congratulate Firaxis for producing a patch that contains refinements that should have been in the game long before it hit the streets. I am not amused.
Maybe console games will be okay. Maybe games of depth and subtlety will be available in the post PC era. I have doubts however. Times change and I think we will look back on this and realize it happened right before our eyes.
Comment