I blame this on Metallica and heavy metal music
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Negativity is all too common
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You wanna know why Apolyton is haunted?
It's the ghosts of civs past. And CTPs.
The current generation is decidedly different from its ancestors. That will lead a certain number of the older fans to decry the current incarnation.
Yes, the designers (publishers actually) could have assuaged this by releasing a better product, but there would still be the orphans who do not enjoy the new concepts.
With time, and patches, some of the ghosts will be laid to rest. However, some of the nay-sayers will never like it, no matter how polished the game becomes.
Just my two bits worth.
Salve(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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Negativity and Preference
Obviously we have two streams crossing, on one side we have the 'praise' of the game, and on the other the 'criticism' of it. But when you get right down to it, it's all a matter of preference based on the individual. And I don't agree that mass or 'greater than' equates to truth or fact. Preference simply cannot be argued, OiT - you and I shared that dance many moons ago as we ranted and argued over opinion, if you recall.
Praise is the release of posative emotion, meanwhile criticism is the release of disapointment or negative emotion. Neither is wrong, or wrongly meant. And both should be accepted in any normal society as common. Fact is, the game is neither good, nor bad, it's what we make of it. And when you cross these two streams of thinking or belief you have a meaningless circle. But one thing remains certain, only criticism will improve the game, not praise.
IMO, praise creates the increasing sales channelled through reviews and advertising, and increasing sales creates the delusion of "everything is fine the way it is" in the eyes of Firaxis, therefor praise will only decrease our chances of getting them to correct or provide of that which we (the critic) feel is needed. So although both streams are opposed to each other, only one of them is potentially dangerous to the game's improvement, and thats praise.
However, everyone has a right to speak their mind and these forums are free so party on wayne! But never argue opinion, keep the arguments and debates topic based.
Charles.- What we do in life, echos in eternity.
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Originally posted by notyoueither
With time, and patches, some of the ghosts will be laid to rest. However, some of the nay-sayers will never like it, no matter how polished the game becomes.
Salve
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But one thing remains certain, only criticism will improve the game, not praise.
But never argue opinion, keep the arguments and debates topic based.
You must be joking!
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Re: Negativity and Preference
Originally posted by CharlesUFarley
Obviously we have two streams crossing, on one side we have the 'praise' of the game, and on the other the 'criticism' of it...
You forget about the large mass, who are content with the game, knowing that it's far away from being perfect, and that needs to get big improvements to match the Civ2 populatity. People who still bear hope about the next patch (which seems to be released soon), and a decent gold edition and something like that. People who are aware, that once paying 40 or 50 bucks doesn't give them a right to "be licked till they moan" (sorry, bad analogy). People who do neither praise the game nor complain (both repeating the same words like parrots), but just play.
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Re: Negativity and Preference
Originally posted by CharlesUFarley
Obviously we have two streams crossing, on one side we have the 'praise' of the game, and on the other the 'criticism' of it.
Just because someone has some good things to say about the game doesn't automatically make them a "fanboy", which seems to be the assumption that many of the "whiners" are making.
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Re: Negativity is all too common
I think the Beatles would be far less popular if their third album (A Hard Days Night) was rushed out of the studio with auditory glitches, incomplete tracks, and an album jacket that listed more songs than the album actually contained.
Us whiners are not whining because we find it too difficult, or too different; we're not complaining because it's not our cup of tea. Just the opposite, Civ is very much what we like and we'd love a new challenge. We are complaining because the game is broken, flawed, incomplete, and ill-conceived. It's not our "opinion" that these things are true; it's fact. If you fanboys want to overlook the obvious, that's your prerogative.
Personally, I'm sticking around to dissuade as many people as possible from buying this game.
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some quotes and responses:...But one thing remains certain, only criticism will improve the game, not praise.
...civ3 is a tragic loss...
...People who are aware, that once paying 40 or 50 bucks doesn't give them a right to "be licked till they moan" (sorry, bad analogy)...
...Us whiners are not whining because we find it too difficult, or too different; we're not complaining because it's not our cup of tea. Just the opposite, Civ is very much what we like and we'd love a new challenge. We are complaining because the game is broken, flawed, incomplete, and ill-conceived. It's not our "opinion" that these things are true; it's fact..."we more often need to be reminded than informed"
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Originally posted by Chronus
Well, I have to disagree here. I know that it is praise, or a "good job" from my manager, that encourages me to continue with my work. Perhaps you meant a healthy balance of both criticism and praise would do the trick?
You must be joking!
Charles.- What we do in life, echos in eternity.
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Originally posted by hoonak
some quotes and responses:Not quite right. Praise and criticism from the gaming public provide feedback to the publisher. Improvement will only happen if the publisher decides to act upon this feedback. Some publishers will ignore this feedback unless they are given a good reason not to. This best reason is money. The implied message to Firaxis is "fix the game or we will not buy any more of your games". Those of us who are criticizing this game should not purcahse any other Firaxis product until they fix Civ3.
Charles.- What we do in life, echos in eternity.
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Re: Re: Negativity and Preference
Originally posted by Willem
There are some who are capable of both you know. Maybe you prefer to see things in black & white, but there's always a lot of grey in the middle.
Just because someone has some good things to say about the game doesn't automatically make them a "fanboy", which seems to be the assumption that many of the "whiners" are making.
Charles.- What we do in life, echos in eternity.
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Re: Re: Negativity is all too common
Originally posted by Sze
Us whiners are not whining because we find it too difficult, or too different; we're not complaining because it's not our cup of tea. Just the opposite, Civ is very much what we like and we'd love a new challenge. We are complaining because the game is broken, flawed, incomplete, and ill-conceived. It's not our "opinion" that these things are true; it's fact. If you fanboys want to overlook the obvious, that's your prerogative.
There are elements that are, to some but not me, important missing pieces, such as multiplayer and additions to the editor. They are missing from my copy of Civ II as well. To me, unimportant, and I'd hardly want to wait around for the game to be released so that trivia such as that could be added on. And I certainly wouldn't want to pay extra for features I don't want or need.
Don't give opinions and call them facts.
Fact: Civ 3 has no multiplayer mode.
Problem? Not to me. To you it's lack may be keenly felt. But it doesn't make the game broken, flawed, or incomplete. It makes it a game that doesn't have multiplayer.
Fact: In Civ 3, bombard units, including airplanes, can't destroy units.
Problem? For some. I consider it a good decision not only for play balance but in terms of realism. It's a rule of the game that some disagree with, but it's not a flaw except as a possibly flawed rule, in some people's opinions.
I've noticed one flaw in the program since I installed the patch. Once in a while it will crash. That's a problem. A minor one.
I find your post long on attitude and short on facts, given that you claim to be talking about facts. I'm not even sure what part of the game you're complaining about, so I had to guess. Was it because it needed a patch? Welcome to 2002.
In short, what's your problem? Be assured, it's yours, whatever it is. That's a fact.Above all, avoid zeal. --Tallyrand.
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Re: Negativity and Preference
Originally posted by Sir Ralph
Ways too simple. We call it "Black and White painting" here, I don't know if there's an English equivalent.
You forget about the large mass, who are content with the game, knowing that it's far away from being perfect, and that needs to get big improvements to match the Civ2 populatity. People who still bear hope about the next patch (which seems to be released soon), and a decent gold edition and something like that. People who are aware, that once paying 40 or 50 bucks doesn't give them a right to "be licked till they moan" (sorry, bad analogy). People who do neither praise the game nor complain (both repeating the same words like parrots), but just play.
Charles.- What we do in life, echos in eternity.
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Re: Re: Negativity is all too common
Originally posted by Sze
I think the Beatles would be far less popular if their third album (A Hard Days Night) was rushed out of the studio with auditory glitches, incomplete tracks, and an album jacket that listed more songs than the album actually contained.
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