"Civ3: For the Sake of Realism"
One advance reviewer raves "Every facet of gameplay has been adjusted to ensure that the game is as realistic as possible. For example, one of my favorite changes is the fact that every turn is now 1 day. Of course, some may not like the fact that a Spearman's move is now 0.0000001 tiles per turn. However, like the changes to war weariness, corruption, unit combat statistics, government choice, resources, workers, technological advancement, and improvement costs, I think the total unplayability (and, I should mention, complete inaccessability to new players) of the game is a small price to pay for the increased realism."
Next planned is "Civ3: The Anecdote" Like the "simulation" version above, but all the rules are based on the anecdotal evidence mentioned by web-forum posters. "Someone pointed out that the American government didn't collapse during the Vietnam war. We found ourselves all nodding "True, that's true." We found it a compelling argument, and so we've drastically reduced "war weariness" levels. And, of course, the combat system is much simplified. The more powerfull unit _always_ defeats the weaker unit."
Third planed is "Civ3: Mob rule" "The inspiration behind this product, Mark, is the assumption that those who complained the most about the original release know best." A Firaxis marketing executive, who spoke only when her anonymity was assured, was very euthusiastic. "Of course, Mob Rule II will practically write itself, as a new generation of Civ3 players become embittered by the sweeping changes made in the first Mob Rule expansion. We've come to see the gaming community's inability to accept new design concepts in a familiar title as a valuable sales motivator."
And finally the "Aye AI!" special edition. "It will retail for about $100,000, but we've confident it will be able to beat the best human players in the world without cheating. The price may seem a little steep, but after all the outcry about the quality of the origional AI we know that there are players willing to the price for a quality AI."
Also rumored to be under consideration is a "Sid Meier's Sid Meier's Civilization III" limited edition. "Each box would be licked by Sid to guarantee that personal touch that so many fans are demanding."
One advance reviewer raves "Every facet of gameplay has been adjusted to ensure that the game is as realistic as possible. For example, one of my favorite changes is the fact that every turn is now 1 day. Of course, some may not like the fact that a Spearman's move is now 0.0000001 tiles per turn. However, like the changes to war weariness, corruption, unit combat statistics, government choice, resources, workers, technological advancement, and improvement costs, I think the total unplayability (and, I should mention, complete inaccessability to new players) of the game is a small price to pay for the increased realism."
Next planned is "Civ3: The Anecdote" Like the "simulation" version above, but all the rules are based on the anecdotal evidence mentioned by web-forum posters. "Someone pointed out that the American government didn't collapse during the Vietnam war. We found ourselves all nodding "True, that's true." We found it a compelling argument, and so we've drastically reduced "war weariness" levels. And, of course, the combat system is much simplified. The more powerfull unit _always_ defeats the weaker unit."
Third planed is "Civ3: Mob rule" "The inspiration behind this product, Mark, is the assumption that those who complained the most about the original release know best." A Firaxis marketing executive, who spoke only when her anonymity was assured, was very euthusiastic. "Of course, Mob Rule II will practically write itself, as a new generation of Civ3 players become embittered by the sweeping changes made in the first Mob Rule expansion. We've come to see the gaming community's inability to accept new design concepts in a familiar title as a valuable sales motivator."
And finally the "Aye AI!" special edition. "It will retail for about $100,000, but we've confident it will be able to beat the best human players in the world without cheating. The price may seem a little steep, but after all the outcry about the quality of the origional AI we know that there are players willing to the price for a quality AI."
Also rumored to be under consideration is a "Sid Meier's Sid Meier's Civilization III" limited edition. "Each box would be licked by Sid to guarantee that personal touch that so many fans are demanding."
Comment