Is there any one page summary of key play concepts?
It is a pain to try to find information in in game help. When I suddenly start losing strength it would be great to have a short cheat sheet. It is frustrating to see strength disappearing and not know why.
Some things are obvious:
food == X needed per city population
shields == needed to buy units / improvements / wonders
maintenance == annual cost of some units
science == ???
commerce == "gold, science, luxuries"
gold==needed to buy techs??
Other need constant reference until learned:
1. How increase/decrease taxes? Create/kill taxman? Is F1 slider bar tax rate?
2. List of things that increase food, and unit for increase.
ala, road, irrigate, railroad, etc
3. Same as #2 for:
shields and
gold and
science.
4. Formula for converting commerce into gold, or shields, or something you can use in play.
5. How is annual interest calculated? It seems to cap at 50 gold.
And then quick answers for frequently viewed screens:
F11, Demographics
A. Productivity--
1. How is it calculated?
2. How is the resulting number used to improve play? Is higher always best?
And the same for:
B. literacy
C. approval percent
D. annual income
Tablets in play window
1. right tablet has one letter beads on slider bar. What do 'P', 'D', 'H' stand for?
2. left tablet has one letter bead of 'G' on slider bar. What does this mean?
3. Are there other letter beads on tablets that stand for something?
Thank you all for help.
It is a pain to try to find information in in game help. When I suddenly start losing strength it would be great to have a short cheat sheet. It is frustrating to see strength disappearing and not know why.
Some things are obvious:
food == X needed per city population
shields == needed to buy units / improvements / wonders
maintenance == annual cost of some units
science == ???
commerce == "gold, science, luxuries"
gold==needed to buy techs??
Other need constant reference until learned:
1. How increase/decrease taxes? Create/kill taxman? Is F1 slider bar tax rate?
2. List of things that increase food, and unit for increase.
ala, road, irrigate, railroad, etc
3. Same as #2 for:
shields and
gold and
science.
4. Formula for converting commerce into gold, or shields, or something you can use in play.
5. How is annual interest calculated? It seems to cap at 50 gold.
And then quick answers for frequently viewed screens:
F11, Demographics
A. Productivity--
1. How is it calculated?
2. How is the resulting number used to improve play? Is higher always best?
And the same for:
B. literacy
C. approval percent
D. annual income
Tablets in play window
1. right tablet has one letter beads on slider bar. What do 'P', 'D', 'H' stand for?
2. left tablet has one letter bead of 'G' on slider bar. What does this mean?
3. Are there other letter beads on tablets that stand for something?
Thank you all for help.
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