If you really want to know why defensive units (spearmen) are so hard to kill, its because Firaxis knows that you guys are turtlers. You wait until the modern age until you get the only unit that can break a turtler, the modern armor.
Blah, its unfair that you need a unit with twice the attack power of a units defence to kills it, plus defensive units are so cheap...
We either need weaker horsemen, since they can retreat.
Or weaker defenders, as the only reason ppl attack is to get resources.
Or stronger 1 move attackers, like the swordsman and the longbowman. These types actually disappear in the industrial age, when its just cavalry and riflemen.
And thats just another proof that Firaxis favors the slow people. At that point, you only have to make 2 units, 1 rifleman in your border cites and all the rest cavalry. They have 3 moves, and it makes the artillery useless.
Mainly because most of you Civ 3 players turtle, they keep the spearmen (or worse, hoplite) far too powerful.
The only solid attack that beats horses is the "siege tank" offence a la WWI. Infantry and the 2 shot distance artillery can actually beat cavalry back, and they can recover in enemy territory with Battlefield Medicine.
Before that little wonder, you either HAVE to take a city or retreat-easy to do with them cavalry!
If someone makes a good scenario, let it be a WWI style battle with only a few cavalry. And i still can't find Snoopys graphic style
I want to have those cool looking trees.
Blah, its unfair that you need a unit with twice the attack power of a units defence to kills it, plus defensive units are so cheap...
We either need weaker horsemen, since they can retreat.
Or weaker defenders, as the only reason ppl attack is to get resources.
Or stronger 1 move attackers, like the swordsman and the longbowman. These types actually disappear in the industrial age, when its just cavalry and riflemen.
And thats just another proof that Firaxis favors the slow people. At that point, you only have to make 2 units, 1 rifleman in your border cites and all the rest cavalry. They have 3 moves, and it makes the artillery useless.
Mainly because most of you Civ 3 players turtle, they keep the spearmen (or worse, hoplite) far too powerful.
The only solid attack that beats horses is the "siege tank" offence a la WWI. Infantry and the 2 shot distance artillery can actually beat cavalry back, and they can recover in enemy territory with Battlefield Medicine.
Before that little wonder, you either HAVE to take a city or retreat-easy to do with them cavalry!
If someone makes a good scenario, let it be a WWI style battle with only a few cavalry. And i still can't find Snoopys graphic style
I want to have those cool looking trees.
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