I like the idea of acquiring foreign cities throug cultural influence. What I don't like is losing the cities where I've located my entire army of several dozens of units. How can you practically explain such an event? An army of 100000 men suddenly dissapears because the people in the city changed sides! Where's the logic?
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Re: Cultural influence
Originally posted by johan81
I like the idea of acquiring foreign cities throug cultural influence. What I don't like is losing the cities where I've located my entire army of several dozens of units. How can you practically explain such an event? An army of 100000 men suddenly dissapears because the people in the city changed sides! Where's the logic?
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Re: Cultural influence
Originally posted by johan81
I like the idea of acquiring foreign cities throug cultural influence. What I don't like is losing the cities where I've located my entire army of several dozens of units. How can you practically explain such an event? An army of 100000 men suddenly dissapears because the people in the city changed sides! Where's the logic?
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If you go to the Strategy section, there is a thread there that explains the logic of flipping. It's called, oddly enough, Culture Flipping Explained."Entia non sunt multiplicanda praeter necessitatum." — William of Ockham
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