Huge
Continents, max land vs water
Avg rainfall (Wet causes Jungles to explode and cover 1/3 of the map!)
Avg temp
5 billion years old (4 billion leaves too many mountains - 5 billion causes the map generator to crunch Iron and other Str. Resources found in Mtns and Hills to a smaller available space, making them easier to find!)
4 civs
What do others use when gen random maps?
Continents, max land vs water
Avg rainfall (Wet causes Jungles to explode and cover 1/3 of the map!)
Avg temp
5 billion years old (4 billion leaves too many mountains - 5 billion causes the map generator to crunch Iron and other Str. Resources found in Mtns and Hills to a smaller available space, making them easier to find!)
4 civs
What do others use when gen random maps?
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