Many people have been wondering why airplanes cannot sink destroy land and sea units in Civ III. The answer is very simple. The developers have played SMAC/X.
For those who haven't played SMAC/X, air power was the end all, be all. While needlejets were OK, choppers were the most unbalanced thing in the whole game. With the ability to attack multiple times a turn, all you had to do was stick your best weapon on them, build a ton, and air blitz your poor target. Follow up with air dropped troops for garrisons and the slaughter was complete.
Has anyone come up with a system that allows airplanes to destroy other units while avoiding this?
For those who haven't played SMAC/X, air power was the end all, be all. While needlejets were OK, choppers were the most unbalanced thing in the whole game. With the ability to attack multiple times a turn, all you had to do was stick your best weapon on them, build a ton, and air blitz your poor target. Follow up with air dropped troops for garrisons and the slaughter was complete.
Has anyone come up with a system that allows airplanes to destroy other units while avoiding this?
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