To me the current Raze City option is quite unrealistic and inadeqaute.
1. You can't check what's in the city first to see if you want to raze it.
2. After you get the city you can't raze it.
So instead, when you capture a city it would automatically be yours (you would have no option to raze it).
Then any turn during the game you could go into the city and for each unit you could get rid of one citizen per turn till you eventually destroy the city.
This act would be considered a very serious atrocity by other Civs -- on the level of Hitler killing the Jews and Japan's treatment of China. This would give more resolve to the other AI players to ally against you and take you down at greater costs. Except for your current allies perhaps.
You could also do this to your own citizens/nationals in any city. However, say in Democracy it would likely collapse the government if you do it to your own people and may even collapse it if you do it to other nationals. In Communism it might be more allowed in the sense that it would be suppressed.
I think this would slow the raze an entire Civ strategy to a more realistic level. It would still allow it, of course, but it would just take a little longer and be at a greater cost (which is more realistic) as opposed to the way the cities revert back and kill obviously superior units in CivIII.
If you say, start to kill of large portions of another Civ, it should cause ever increasing opposition by other Civs.
1. You can't check what's in the city first to see if you want to raze it.
2. After you get the city you can't raze it.
So instead, when you capture a city it would automatically be yours (you would have no option to raze it).
Then any turn during the game you could go into the city and for each unit you could get rid of one citizen per turn till you eventually destroy the city.
This act would be considered a very serious atrocity by other Civs -- on the level of Hitler killing the Jews and Japan's treatment of China. This would give more resolve to the other AI players to ally against you and take you down at greater costs. Except for your current allies perhaps.
You could also do this to your own citizens/nationals in any city. However, say in Democracy it would likely collapse the government if you do it to your own people and may even collapse it if you do it to other nationals. In Communism it might be more allowed in the sense that it would be suppressed.
I think this would slow the raze an entire Civ strategy to a more realistic level. It would still allow it, of course, but it would just take a little longer and be at a greater cost (which is more realistic) as opposed to the way the cities revert back and kill obviously superior units in CivIII.
If you say, start to kill of large portions of another Civ, it should cause ever increasing opposition by other Civs.
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