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Poll analysis: problem in sight about Civ III

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  • Poll analysis: problem in sight about Civ III

    1/3 of APOLYTONERS left Civ III not even 2 months after its release?! (based on opaque's poll) Hey! We're not even the crowds of real-time and Quake players, it's a fansite here. Here are the more loyal and/or hardcore Civ fans and 1/3 left Civ III by now. I think we're due for proving the fact that there is a serious problem somewhere... (BTW, there were 77 voters, so I think that the statistical base is enough)

    And since we're at poll analysis, may I also remark that "Do you use colonies?" poll says that majority just don't and 6% do often? My personal conclusion: colonies have to be rethinked since they were used alot in History because of a high rentability and still are. But this still is only a game feature, not the entire game... but an interesting poll. (I'm not THAT surprised about colonies, since they're new to Civ sery and were out in a beta game)

    Please note that I do not say Civ III is worth nothing for such reasons, but do conclude that some interrogations are well due. I personnally think that some changes are needed, wether in a patch, expansion... or Civ IV


    Post scriptum: I remark after that we should also look at which Apolytoners have more tendancy to respond to such polls. It may change results
    Last edited by Trifna; January 8, 2002, 23:25.
    Go GalCiv, go! Go Society, go!

  • #2
    Also:
    Maybe this should demonstrate to people thinking "all is okay" that they are due to put this assertion back to the drawing, since this thread is there to prove the opposit.
    Go GalCiv, go! Go Society, go!

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    • #3
      You bet. Nothing a few dozen patches won't cure.
      Life is not measured by the number of breaths you take, but by the moments that take your breath away.
      "Hating America is something best left to Mobius. He is an expert Yank hater.
      He also hates Texans and Australians, he does diversify." ~ Braindead

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      • #4
        Re: Poll analysis: problem in sight about Civ III

        [SIZE=1] (BTW, there were 77 voters, so I think that the statistical base is enough)
        Sorry these kinds of web-based "polls" do not statistically sample opinion, even of those who visit the website. It only samples the kinds of people who respond to these kinds of polls, usually the rabid haters and complainers. The people looking for hints to improve their game play will probably not bother.

        (For instance, many web-based "polls" showed Bush winning over Gore by 70%-30% in the last U.S. presidential election. Of course, Gore actually received more votes.)

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        • #5
          Colonies were a good idea. I still use them sometimes, especially in tundra. However, we've learned that it's usually more advantageous to just build a city on or near a resource than to build a colony. So what. Just because you have the option to use something doesn't mean you have to use it all the time.

          Do you actually fight with every military unit in the game? I sure don't. I build lots of cavalry and infantry, but I find I make very few chariots. It's the same kind of argument.

          Keep the colonies the way they are. They're fine.
          "I was a young man with unformed ideas. I threw out queries, suggestions, wondering all the time over everything, and to my astonishment, the ideas took like wildfire. People made a religion of them." - Charles Darwin

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          • #6
            Re: Re: Poll analysis: problem in sight about Civ III

            Originally posted by Zachriel


            Sorry these kinds of web-based "polls" do not statistically sample opinion, even of those who visit the website. It only samples the kinds of people who respond to these kinds of polls, usually the rabid haters and complainers. The people looking for hints to improve their game play will probably not bother.

            (For instance, many web-based "polls" showed Bush winning over Gore by 70%-30% in the last U.S. presidential election. Of course, Gore actually received more votes.)
            I fear you may be partly right

            I'll edit the post... Just wondering at which extent these results are representative of Apolytoners...
            Go GalCiv, go! Go Society, go!

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            • #7
              Re: Re: Re: Poll analysis: problem in sight about Civ III

              Originally posted by Trifna


              I fear you may be partly right

              I'll edit the post... Just wondering at which extent these results are representative of Apolytoners...
              That's all right. These polls are fun to do anyway. And fun to talk about.

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              • #8
                Clearly it indicates an important trend, and Firaxis' response is to huddle close with the people who see no problems and forgive everything. Problem there is, they are the REAL minority of gamers. Keep making games for them, Firaxis. Feels better, I'm sure, 'til you are hitting the trades for job openings.
                I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                "Yin": Your friendly, neighborhood negative cosmic force.

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