In my first game playing the germans I've had two leaders created. Somewhere on this site I found a ref that said leader's will be created out of elite combat about one time out of twenty. Well, the first leader happened fairly early. I used him to make an army. This enabled me to eventually build the heroic epic & mil academy. Later I was able to build the pentagon. Fairly shortly after building my first panzers I went to war w/ one of my weaker neighbors, they were probably ranked 13/16, I was 12/16. After the first combat victory, I entered my golden age. Ok, sez I, time to relax, develop & catch up in tech. (I was behind in tech & wonders, partially 'cause it took a while to figure out the budgeting of tech, & I spent too much time mucking about w/ army related small wonders) So I continue to pound on my victim, waiting for him to acknowledge my envoy, and after several more combats I get a leader. Well, I squirrel him away, cause I certainly don't need him to create an army, & there are only two great wonders left to build - the ones following genetics - and I've got a long way to go to get there.
To make a long story short, w/in two turns after starting the war I make a peace deal. That same turn england (polite) sails up to my main continent shoreline & unloads 3 cav from a trans & a destroyer (?maybe it was a battleship). During my next turn I protest, & I get the run-around 'cause they're not sitting right next to a city. I don't want to push the english too hard 'cause they're #3 of 16 & are in the modern era along w/ america & china (only these three so far) & they have a MPP w/ with the trading partner france that I've been cultivating for most of the game. We're trading a couple of strategic & a couple of luxeries between us, but no diplo deals. France is behind me in tech by a few advances, but ahead of me in cities, score & troops. England is on the far side of france, & france is not exactly my closest neighbor anyway. I can reach france by boat from the portion of persia that I've taken (which I also had to reach by boat) Next turn england declares war & starts vandalizing my railroads. I wipe up the cav w/ a coupla panzers, bomb the boats & sink one with my only battleship in the area. Why it is that bombers cannot sink ships...
Anyway, I did say I'd try to make it short, so: It's probably 50 turns later (so much for my golden age...) & I haven't been at peace since. England sucked america & china into the war against me, France was also drawn into it, (big hit on happiness there) I had to pay Japan (#4 on the board) to join an MPP w/ me to act as a spoiler against china & america (the three of them share the largest continent) Early in this mess I managed to sail over to france & take five cities in a couple of turns & got a peace out of them giving them back two cities & taking some $'s as well as a right of passage since france has no navy left and cannot reach my main continent. Not too long after this england dows france & using a force of about 28 tanks procedes to take about 15 of france's remaining cities (leaving them w/ around 8) while heading for me & my three city foothold on that continent. Meanwhile I'm sealifting & airlifting a strike force over there to deal w/ them. Thanks to the right of passage I procede to whittle down the english invasion force & retake all the french cities that they have so far taken, w/ a few more for good measure & give them all back to france. England eventually (7-8 turns?) makes peace w/ france & w/in the next turn has a right of passage w/ them (!!!????!!! The computer countries really should have *some* memory!!) enabling them to dump their (now reduced) invasion force of 22 tanks on my front doorstep. Using bombers & panzers I knock them down to 15, & most of those are damaged in one way or another. During the next computer turn most of the rest of their force is obliterated by the zulu, who are also at war w/ them & have a couple of cities (& a lot of cav) in the neighborhood. Next turn I finish up whats left, & in a couple of turns I'm at peace w/ them.
Well, this is turning into a rather long thang. Sorry.
Questions:
Has anyone else noticed this bias in the computer to go to war w/ you after your golden age starts? iirc civII did this as well... Perhaps it's my style of play.
Even tho I've been at war for about 50 turns & had many victorious elite units (& fwiw I'd say at least 25% of those ended up as 1 or 2 hit points remaining) I've never seen another leader. & I still have the 2nd one I got in storage, waiting for genetics. Has anyone else ever gotten another leader while still in possession of another one?
Anybody out there really use the armies seriously? After my experiences w/ them I'd say that they're not worth the effort/cost. I'd trade the whole feature in heartbeat for the ability to group & move stacks. They might be worth it if you could load & unload at will, but as it is I'll take four independantly attacking panzers anyday...
Cheers,
To make a long story short, w/in two turns after starting the war I make a peace deal. That same turn england (polite) sails up to my main continent shoreline & unloads 3 cav from a trans & a destroyer (?maybe it was a battleship). During my next turn I protest, & I get the run-around 'cause they're not sitting right next to a city. I don't want to push the english too hard 'cause they're #3 of 16 & are in the modern era along w/ america & china (only these three so far) & they have a MPP w/ with the trading partner france that I've been cultivating for most of the game. We're trading a couple of strategic & a couple of luxeries between us, but no diplo deals. France is behind me in tech by a few advances, but ahead of me in cities, score & troops. England is on the far side of france, & france is not exactly my closest neighbor anyway. I can reach france by boat from the portion of persia that I've taken (which I also had to reach by boat) Next turn england declares war & starts vandalizing my railroads. I wipe up the cav w/ a coupla panzers, bomb the boats & sink one with my only battleship in the area. Why it is that bombers cannot sink ships...
Anyway, I did say I'd try to make it short, so: It's probably 50 turns later (so much for my golden age...) & I haven't been at peace since. England sucked america & china into the war against me, France was also drawn into it, (big hit on happiness there) I had to pay Japan (#4 on the board) to join an MPP w/ me to act as a spoiler against china & america (the three of them share the largest continent) Early in this mess I managed to sail over to france & take five cities in a couple of turns & got a peace out of them giving them back two cities & taking some $'s as well as a right of passage since france has no navy left and cannot reach my main continent. Not too long after this england dows france & using a force of about 28 tanks procedes to take about 15 of france's remaining cities (leaving them w/ around 8) while heading for me & my three city foothold on that continent. Meanwhile I'm sealifting & airlifting a strike force over there to deal w/ them. Thanks to the right of passage I procede to whittle down the english invasion force & retake all the french cities that they have so far taken, w/ a few more for good measure & give them all back to france. England eventually (7-8 turns?) makes peace w/ france & w/in the next turn has a right of passage w/ them (!!!????!!! The computer countries really should have *some* memory!!) enabling them to dump their (now reduced) invasion force of 22 tanks on my front doorstep. Using bombers & panzers I knock them down to 15, & most of those are damaged in one way or another. During the next computer turn most of the rest of their force is obliterated by the zulu, who are also at war w/ them & have a couple of cities (& a lot of cav) in the neighborhood. Next turn I finish up whats left, & in a couple of turns I'm at peace w/ them.
Well, this is turning into a rather long thang. Sorry.
Questions:
Has anyone else noticed this bias in the computer to go to war w/ you after your golden age starts? iirc civII did this as well... Perhaps it's my style of play.
Even tho I've been at war for about 50 turns & had many victorious elite units (& fwiw I'd say at least 25% of those ended up as 1 or 2 hit points remaining) I've never seen another leader. & I still have the 2nd one I got in storage, waiting for genetics. Has anyone else ever gotten another leader while still in possession of another one?
Anybody out there really use the armies seriously? After my experiences w/ them I'd say that they're not worth the effort/cost. I'd trade the whole feature in heartbeat for the ability to group & move stacks. They might be worth it if you could load & unload at will, but as it is I'll take four independantly attacking panzers anyday...
Cheers,
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