The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
it removes the fog of war from a 5x5 section centered around the square you clicked, and you can see all units/terrain updates, etc in those squares. it lasts for 2 or 3 turns i think
The Civ3 world is one where stealth bombers are unable to sink galleons, Man-O-Wars are a powerful counter to battleships, and knights always come equipped with the AT-S2 Anti-Tank Sword.
The Simwiz2 Combat Mod Version 2.0 is available for download! See the changes here. You can download it from the CivFanatics Thread or the Apolyton Thread.
Originally posted by simwiz2
it removes the fog of war from a 5x5 section centered around the square you clicked, and you can see all units/terrain updates, etc in those squares. it lasts for 2 or 3 turns i think
I've never used it but I thought it could be useful if you expected an invasion from a civ and you wanted to know ahead of time when it was coming. you could just set up your planes to perform recon and thus see them before you normally would. So IF this works it might not be totally useless!!!
"To live again, to be.........again" Captain Kirk in some Star Trek Episode. (The one with the bad guy named Henok)
"One day you may have to think for yourself and heaven help us all when that time comes" Some condescending jerk.
Then you know if you have jets in the area before you launch those bombers or, worse, send in the air cav.
I'm sure it does have an advantage i don't understand yet.
In war, i send in ground units for recon. In peace, the enemy naturally builds up in some places..so i could never be sure if they were planning an attack.
It would be really useful if you could give a unit an automated order to keep doing the recon from turn to turn (that and it didn't disappear when another fog of war event ocurred).
I use it to track down the enemies fleet. Once I find them, I can send in bombers from my carriers to cripple them. I just wish that airpower could destroy units, or slow them down so my other surface units could finish them off.
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