I have seen alot of complaints about inferior units defeating superior units on a fairly regular basis (I, myslef, have seen this in some of my games).
I propose the following solution:
Give the unit a bonus against units from a previous era.
Say a Modern Armor unit is fighting a Phalanx. The Phalanx is a ancient era unit and the Modern Armor is Modern unit. So, say you give the superior unit a +15% bonus per era difference. The Modern Armor would have a +45% bonus for the combat. This would still give the Phalanx a rare chance to win, while giving the more technologically advanced Armor a big advantage like it should have.
Thoughts? Can this be done in the editor? If so how? I would be interested in testing this.
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I propose the following solution:
Give the unit a bonus against units from a previous era.
Say a Modern Armor unit is fighting a Phalanx. The Phalanx is a ancient era unit and the Modern Armor is Modern unit. So, say you give the superior unit a +15% bonus per era difference. The Modern Armor would have a +45% bonus for the combat. This would still give the Phalanx a rare chance to win, while giving the more technologically advanced Armor a big advantage like it should have.
Thoughts? Can this be done in the editor? If so how? I would be interested in testing this.
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