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Marla's Earth Map: Can't pick scientific research

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  • Marla's Earth Map: Can't pick scientific research

    When using Marla's historic earth map and playing as the Romans I have found myself unable to research technology and that it is actually chosen for me. I'm wondering if anyone is experiencing this problem?

  • #2
    I have similar problem with my modified .bic file; the tech tree(the one that pops up with F6) does not work, it looks like a real mess, even though I did not change any of the technology requirements.

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    • #3
      hey,

      When you discovered something, normally you can choose what to discover next. On my games, that works.

      But it's true you can't redirect science using the tech tree. That's a bug from the editor. I haven't changed anything in the tech tree. It's just that when you modify the size of the map, that bug comes up. I thought it has been corrected with the patch (that I still didn't download) but obviously it hadn't.

      Well, I just hope Firaxis will do a patch for the editor (there's MANY things to change) and they will think about that bug, cause it's true it's boring. For example: when you're researching gunpowder, you trade it with someone else and then you're researching music theory and you can't change it. I just hope Firaxis will think about it. I've done everything possible on my side to solve the problem and it hasn't been successful.

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      • #4
        This is a known problem with v1.07f and has been addressed in the v1.16f patch.

        Dan
        Dan Magaha
        Firaxis Games, Inc.
        --------------------------

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        • #5
          Thank you Dan !!!

          Sorry about lil critics I've posted . You did a great job with the game and it's really great that you have made that patch so fast.
          I didn't know people from Firaxis were looking at apolyton forums !!! That's truly great

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