The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Th0mas
...and Kaak you conveniently forget that when CIV 2 was first released (1995 - I think) there was not a very big online civ community. So no ramping up of unrealist expections prior to Civ2 release
Just because there wasn't a big online community doesn't mean people didn't have unrealistic expectations, after all civ1 was a great game just like civ2 was.
Just because there wasn't a big online community doesn't mean people didn't have unrealistic expectations, after all civ1 was a great game just like civ2 was.
I agree... but they were excited individuals.
Bring along the Internet, suddenly those exicited individuals can now 'bounce off' each other and this then escalates...for excitement is extremely contageous.
Most angry individuals by themselves wouldn't be angry enough to kill a stranger. Get a group of angry individuals together and before you know it they've got the rope, they've got a horse and they've found a convient tree...
tis better to be thought stupid, than to open your mouth and remove all doubt.
It couldn't possibly be because some people are playing Civ 3 with a Civ 2 mindset - which just doesn't work
Hey thanks for your concern; I did have that problem to begin with then got over it. The problem was apparently (according to some other guy on here) that I am just not "man enough" to play Civ3. So I had a sex-change and found that most of my initial concerns hadn't gone away.
I'm sure you were one of select few who played your very first Civ3 game without any thought for Civ2 tactics at all...
If you are having trouble with corruption or combat, just read Vel's thread. It can help those having a problem adapting to Civ 3
I'm not having any trouble directly with playing the game anymore as I did read all the tips available. I still don't like it and I still think it's fundamentally broke in some areas, but hey some people will never get the point, I understand.
Just because there wasn't a big online community doesn't mean people didn't have unrealistic expectations, after all civ1 was a great game just like civ2 was.
Yes indeed, but we are talking about historical perspective here. Great game, yes, played by...5000 people? Very rough guesstimate which gives a lower figure when we consider how many of those had internet access, 10-20%?. Civ 3... 500.000 people playing? With all the pirated copies, probably even higher and at least 80% of those have internet access.
There are going to be a great deal of whiners here like on every other game forum.
Cybershy,
Please leave Yin out of this, he's getting way too much attention already.
you're right, Im sorry.
i't's just too hard for me to ignore someone that's posting 100 messages about the same subject per week and in fact is digital jumping up and down in front of your nose screaming BS.
but I'll try.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
I guess I don't get the point, I can't figure out how the game is broke. I must not be smart enough. What is apparant to me is Firaxis did not design this game for the people on this board. They designed a game that can sell a million copies at least. Some of you can't seem to figure that out.
If it's broke, don't play it. I am utterly confused why you are all here.
I'm sure you were one of select few who played your very first Civ3 game without any thought for Civ2 tactics at all...
Ya know, not everyone who plays Civ III has played Civ II, just thought I'd give you a heads up.
Just as not everyone who plays Civ III visits and comments on this forum. It's folly to think so, how many registered users are there for this forum when you weed out any possible alternative IDs? How many units have been sold already? There is probably a large discrepancy in numbers, thinking that a majority of this board reflects the majority of people who have played the game just doesn't fly.
The originator of the thread has a great point also; people tend to forget the initial flaws and stumbles that their favorite games experienced in their infancy. In fact I recommend that those that have Civ II reinstall it without the patch and play the game, and then compare it to Civ III.
"Hindsight is all well and good... until you trip." - Said by me
The originator of the thread has a great point also; people tend to forget the initial flaws and stumbles that their favorite games experienced in their infancy. In fact I recommend that those that have Civ II reinstall it without the patch and play the game, and then compare it to Civ III.
To be fair, you're going to have to take a 486 with 8 or 16 megs of RAM, install Windows 95 on it, and then go install Civ2.
It amazing to think that when Civ2 came out, people were *****ing that it required Windows 95! I mean, what was wrong with DOS?
I think there is are differences between the coming out of civ2 and civ3. I accept the bug issues, and i have yet to complain about them, and I am also not as worked up about the editor, since I very much remember having to wait for it in civ2, when I bought FW's. Yet, the editor ia a good place to start. Civ1 did not have an editor, neither did MOO or MOO2 or colonization, other microprose games. The editor in civ2 was something relatively new for both the sid games and microprose. Well, between Civ2 and civ3 there was SMAC, and its variations. There was much change between civ2 and civ3, and accelerated change. I agree with XPav about the whole issue on requirements for civ2 (heck, I had only 8 megs in the old comp. so I never did see those animated heralds), but Civ3 needs win98, which is 3 years old by now, so its not the same as civ2 and win95. The point is that civ2 was revolutionary compared to civ1 in a way that civ3 compared to civ2 is NOT. Yes, radical change was made, but what agravates me the most is that the team at fixaris seems to have ignored what they, and we, have learnt in the last 5 years. Between civ and civ2 there was not much change in the civ community (if there was any), but in the last five years it has exploded and grown and includes now various titles. I expected civ3 to be a new game, but to be new while incorporating the ideas that we, the civ community, had said we liked about all the new additions to that community (the ability to edit was the main one) during those five years. They didn't. Look at how many of the changes people want to civ3 are ideas from Civ2, or SMAC, or CtP series, which many saw as improvements. Civ2 was evolutionary and revolutionary at the same time from the start (even with all the bugs) and was simply made better and better with time. Civ3 has managued to be neither from the start, and the question in my mind, is whether the line of TBS can last long enough for Civ3 to reach the level of finess that Civ2 reached.
If you don't like reality, change it! me
"Oh no! I am bested!" Drake
"it is dangerous to be right when the government is wrong" Voltaire
"Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw
Comment