Civ 1 had a feature. When you played the world map, all the civs started at their historic locations. This was good.
Civ 2 had the same feature. When you played the world map, all the civs started at their historic locations. This was also good.
So.
Krhm.
*Gets a loudspeaker*
*Gets an even bigger loudspeaker and places it in front of the first loudspeaker*
Why isn't this feature in Civ3?
Part of the excitement of playing in world map was that "recreating history" aspect. Seeing your Roman empire grow out from Italy and then get smashed by Zulus, who had all that space in Africa to grow up from. Seeing your Greek state take over Middle East and then get smashed by Zulus, who had all that space in Africa to grow up from. Seeing your French... In any case, I've always felt that playing world map with all the civs mixed up was nothing short of sacrilegous. French in Australia? Romans in South America? Stop it, there are little green goblins evacuating from my head! Having those civs popping up in remote locations after another had been defeated was bad enough, but having to play with them ALL mixed up... infamy!
When Civ3 came out in Finland, I bought it. I've played it since. It's a great game and I love it a bunch, but since you can't have correct starting locations, I've had to confine myself to random maps. They're good enough, but I want my real map fix, and I want it now. And now Firaxis has put out their patch schelude without real locations. This must not stand. If it means extra time to wait or extra megs to download, I care not. I want my correct starting locations.
For inevitable "Why wasn't this in the other thread" whiners, the question was asked several times and Firaxis didn't answer. I figured that if I start a thread of it's own, maybe they'll notice it or something.
Civ 2 had the same feature. When you played the world map, all the civs started at their historic locations. This was also good.
So.
Krhm.
*Gets a loudspeaker*
*Gets an even bigger loudspeaker and places it in front of the first loudspeaker*
Why isn't this feature in Civ3?
Part of the excitement of playing in world map was that "recreating history" aspect. Seeing your Roman empire grow out from Italy and then get smashed by Zulus, who had all that space in Africa to grow up from. Seeing your Greek state take over Middle East and then get smashed by Zulus, who had all that space in Africa to grow up from. Seeing your French... In any case, I've always felt that playing world map with all the civs mixed up was nothing short of sacrilegous. French in Australia? Romans in South America? Stop it, there are little green goblins evacuating from my head! Having those civs popping up in remote locations after another had been defeated was bad enough, but having to play with them ALL mixed up... infamy!
When Civ3 came out in Finland, I bought it. I've played it since. It's a great game and I love it a bunch, but since you can't have correct starting locations, I've had to confine myself to random maps. They're good enough, but I want my real map fix, and I want it now. And now Firaxis has put out their patch schelude without real locations. This must not stand. If it means extra time to wait or extra megs to download, I care not. I want my correct starting locations.
For inevitable "Why wasn't this in the other thread" whiners, the question was asked several times and Firaxis didn't answer. I figured that if I start a thread of it's own, maybe they'll notice it or something.
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