This complaint is probably not even worthy of a thread but I noticed something in a recent game that annoyed me. When making trades with other civs I would like a message after 20 turns to pop up reminding me to review the conditions of the trade. A lot of times I would be trading Silk to one civ for some obselete tech when another civ would be willing to give lots of goodies for Silk which I have no extras. The A.I. will always cancel a deal after 20 years if it is not rewarding to there civ any longer. I hate to admit that I'm not as smart as the A.I. in that aspect and tend to forget when exactly I made the origional deal. If I'm wrong here, be nice, and let me know.
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A Small Complaint
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Ooh! Ooh! I know!
When you're in the diplomacy screen (ie you'rte actually talking to another Civ), down the bottom of the middle (negotiations) part of the screen are the words "New", "Active" etc. "Active" shows you the existing agreements (incl trades) you have with that Civ and how many turns there are to go before it expires.
Hope I helped.
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I am aware of the New and Active deals in the diplomacy but what I was hoping for would be a screen that says
"Your trade agreement with the French where you traded this and that for this and that has expired. Would you like to contact the French and set up a new deal?"
This would be much better than the deal going on for 100 turns without you knowing about it (yes i know i could click away and find out but I'm lazy!) when you could be using those items for other trades."Those of you who think you know everything are annoying those of us who do."
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I think he's talking about having a pen and piece of paper where you write down all your diplomatic agreements and transactions. A simple script would take care of this problem and would keep the Gamer more up to date on what is going on."Those of you who think you know everything are annoying those of us who do."
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Nag screens are modal OS resources that force you to respond to them before any other task may continue. The one that nags you to build hospitals, for example. If you have fifty cities, and are in the middle of a war, it is annoying to have to dismiss them all one by one just to get to the start of your turn.
The ledger is the journal that you keep as you play your game. It should include every detail of every turn. It helps to ensure a sensible and meaningful chronosynclasticinfundibulum."Entia non sunt multiplicanda praeter necessitatum." — William of Ockham
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Re: Re: A Small Complaint
Originally posted by LaRusso
how true!
I think that his original point is a good one - though I thought I had noticed that the computer informed you of a resource loss? And I swear I've been contacted by the AI when a deal is about to run out - in fact the Germans did it to basically say that my 4 for 1 resource deal just wasn't good enough for him anymore...
Venger
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