It annoys me, the fact that the fortress/ZOC attacks, even when they do happen, only seem to do minimal damage to a unit, rather than actaully crippling it!
If the unit moving past the fortress/ZOC doesn't also have a speed advantage, then it should be completely trashed, down to 1hp or destroyed.
Perhaps if the unit also has a speed advantage, then it should only lose 1hp, enabling cavalry/tank attacks to do flanking manouvers, but making a tradiaitonal Swordsman/archer attack defeatable by a well placed castle.
Hmmm I like this compromise, thoughts anyone?
The ZOCs coud befinately be beefed up a bit.
Pingu:
If the unit moving past the fortress/ZOC doesn't also have a speed advantage, then it should be completely trashed, down to 1hp or destroyed.
Perhaps if the unit also has a speed advantage, then it should only lose 1hp, enabling cavalry/tank attacks to do flanking manouvers, but making a tradiaitonal Swordsman/archer attack defeatable by a well placed castle.
Hmmm I like this compromise, thoughts anyone?
The ZOCs coud befinately be beefed up a bit.
Pingu:
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