It appears that when war breaks out, whatever agreement you made before with the enemy is cancelled. If that's the case, this can be exploited by agreeing to trade 100 gold/turn for whatever tech they have and declare war after you receive the tech.
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Re: Possible Exploitation
Originally posted by Fistleaf
It appears that when war breaks out, whatever agreement you made before with the enemy is cancelled. If that's the case, this can be exploited by agreeing to trade 100 gold/turn for whatever tech they have and declare war after you receive the tech.
Sometimes the obvious isn't so obvious
Cheers
~Alex"Nothing exists except atoms and empty space; everything else is opinion"
-Democritus of Abdera
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Originally posted by Elucidus
This has a negative impact on your diplomatic actions in the future.
I've been one nasty guy in the ancient times and still won a diplomatic victory on Prince so i know its pretty safe.
Cheers
~Alex"Nothing exists except atoms and empty space; everything else is opinion"
-Democritus of Abdera
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This is true, but it works the other way, too.. Beware of gold per turn deals offered by the AI in exchange for anything that you can't get back (i.e., maps, techs, workers).
The best gold-per-turn deals IMHO are those for luxuries, that way if they break the deal and attack you they probably suffer civil disorder in one or more cities...
DanDan Magaha
Firaxis Games, Inc.
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Originally posted by Fistleaf
The thing is the human player can offer the gold/turn and then purposely declare war to negate it, whereas I don't think the AI is devious enough to do that.
Plus if you go around doing that every other civ will dislike you spouting " Hey i know you, you backstabbed our friends the", its not just the one Civ that wont like you.
If you can exploit this and still have the other civs like you then you are a great diplomat or your playing on too easy of a setting.
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Originally posted by Fistleaf
The thing is the human player can offer the gold/turn and then purposely declare war to negate it, whereas I don't think the AI is devious enough to do that.
Diplomatic betrayal like that does work both ways and it's happened to me often, which is why I'm very cautious doing deals which involves per turn payments. It usually happens in the late game though (industrial age and +).
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The AI Betrayals
The thing is the human player can offer the gold/turn and then purposely declare war to negate it, whereas I don't think the AI is devious enough to do that.
However, the price I sold Medicine at to the other 9 AI Civs & the upfront "entire treasury" gold the other 5 gave me... I still made out like Bandit & became extremely rich. And this wasn't even using TechBrokering (buy a tech & then sell it scheme).
The AI pays too much gold for techs in my opinion. And they should NOT be willing to sell you a tech if they have not sold it to all the other AI Civs it is not at war at 1st... to avoid TechBrokering.
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