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  • disasters anyone?

    Why does the Civ line generally ignore disasters? MOO, MOO2, SMAC all had random occurences, so why not our game? Yes, we havee 'disease' which appears here or there, but is not much of a challenge. I say, that for a more interesting and , dare I say it, realistic game, we should have random events in civ3 (of course, like in MOO or SMAC, as optional. For those with guts! )

    Some suggested ramdom events are:
    Earthquake/volcano: happens near mountains. Kills pop. and destroys city improvements
    Floods: happens on floodplains/next to rivers. Pillages squares near city, destroying infrastructure.
    Tsunami: same as flood for coatal squares.
    Drought: anywhere but more likely on 'dry' terrain. For x turns all squares produce -1 food.
    Epidemic: (improved disease) anywhere: for x turns, a 50%chance of loosing 1 pop. point per turn.

    For real players: Plague: anywhere. Starts as epidemic in one city. Every turn, a 80% chance that it will spread to another city connected to city 1 with roads. It will spread exponentially after that and to any cities connected (including enemy cities). This neat little effect could always be modifed by gamers to create bio-weapons.
    Also, the harder the level, the more random events- if you want to be a diety, well, you better deal with acts of God.
    If you don't like reality, change it! me
    "Oh no! I am bested!" Drake
    "it is dangerous to be right when the government is wrong" Voltaire
    "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

  • #2
    Yes, I'd like to see this as an addition to the game. It could easily be an optional feature.
    Orange and Tangerine Juice. More mellow than an orange, more orangy than a tangerine. It's alot like me, but without all the pulp.

    ~~ Shamelessly stolen from someone with talent.

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    • #3
      Sid had some of this in Civ 1, with some improvements preventing the occurance (walls stopped floods, aqueducts disease, temples volcanoes, not sure anything worked on earthquakes). Not sure why it was dropped in Civ 2.
      No matter where you go, there you are. - Buckaroo Banzai
      "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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      • #4
        Nuclear plants can still suffer meltdowns, can't they? It ain't natural, per se, but it is a disaster.



        So there!
        "Of all tyrannies, a tyranny exercised for the good of its victims may be the most oppressive. It may be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end, for they do so with the approval of their own conscience."
        -- C.S. Lewis

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        • #5
          disaster anyone?

          i've seen two disasters so far:
          1) my spelling
          2) a nuclear plant meltdown... grrrr. 10 population units lost, tons of pollution (in mountains too!) and ... well... 100 captured workes to spare

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          • #6
            I am pretty sure that I have lost a city improvement or two in civ 1 due to disasters.

            I didn't like the concept. Its really completely random and there is nothing I can do about it. Also, its always something bad. Why can't I get a free improvement, or some gold?

            But like I said about combat, if you want an editor option for it, fine

            (I am beginning to feel that I should abuse this phrase more)

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            • #7
              Good ones too...

              Hey Monoriu:
              We could include some good events also:

              Gold Rush: near hills: Get 50 gold, new source of gold appears.
              Brilliant architect: Anywhere: Finishes the item in building queue (except for those things that can't be rushed)
              New Brewery: Anywhere. For x turns, city in WLTKD, regardless of any other factors
              If you don't like reality, change it! me
              "Oh no! I am bested!" Drake
              "it is dangerous to be right when the government is wrong" Voltaire
              "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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              • #8
                I thought the combat system was a disaster...

                Anyways, I posted a thread on this a while ago - I also miss the Civ disasters. They didn't do much damage, they were just one of those small things that when added with other small things made the game so incredible...

                Venger

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                • #9
                  IIRC, the disasters in Civ 1 destroyed a random improvement, or at least killed a pop. point. I like the idea of the "good" disasters (the gold rush, etc). HOWEVER, I'd hate to be on the virge of taking a key city on Diety level and some ****in random earthquake foils my plans...

                  $.02
                  "You don't have to be modest if you know you're right."- L. Rigdon

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                  • #10
                    They usually either stole gold (Thieves have broken in to the treasury in X and stole X gold, citizens demand a BARRACKS) or took a city population down a notch (Flood ravages X, citizens demand CITY WALLS).

                    It was just the right flavor, and it of course encouraged building infrastructure...

                    Venger

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                    • #11
                      Tough it out

                      As you can see from my suggestions, i think much bigger events are warranted. Many a civ was brough down not by man but by nature. And lets not ignore the wrenching socio-political consequences of mass epidemics, both for the new world and during the black plague. Again, if people envision themselves as great leaders, they should be able to handle some real crisis, not a diplomatic one, but a natural one. I say make it a feature so people who don't like sruprises don't get them. I wonder were al those persons who defend the combat system with 'a little randomness is fine' are? This would really make them happy
                      If you don't like reality, change it! me
                      "Oh no! I am bested!" Drake
                      "it is dangerous to be right when the government is wrong" Voltaire
                      "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

                      Comment


                      • #12
                        If there were disasters I would want an option to disable them.

                        I always disabled them in MOO2 cause programers think its fun to make them hit succesful civs most often.Gee my reward for doing well is an earthquake?no thanx.
                        I also turned off the anterans attack option.thats just me though.
                        Die-Bin Laden-die

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                        • #13
                          Re: Tough it out

                          Originally posted by GePap
                          As you can see from my suggestions, i think much bigger events are warranted. Many a civ was brough down not by man but by nature. And lets not ignore the wrenching socio-political consequences of mass epidemics, both for the new world and during the black plague. Again, if people envision themselves as great leaders, they should be able to handle some real crisis, not a diplomatic one, but a natural one. I say make it a feature so people who don't like sruprises don't get them. I wonder were al those persons who defend the combat system with 'a little randomness is fine' are? This would really make them happy



                          BTW I hate your brewery suggestion......those of us who don't drink certainly won't celebrate something like THAT

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                          • #14
                            Well bakery

                            Monoriu:
                            then lets change it to bakery (who doesn't eat cake?)
                            If you don't like reality, change it! me
                            "Oh no! I am bested!" Drake
                            "it is dangerous to be right when the government is wrong" Voltaire
                            "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

                            Comment


                            • #15
                              That's much better

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