Greets all! Been enjoying this board and the game quite a bit. I've been reading (and experiencing) the problems with combat and corruption like everybody else. I also have two potential solutions that I haven't seen mentioned, although I may have missed a post with it.
1. COMBAT
It irks me too to have a pikeman stop a tank column. I agree with many when I think that there should be no bloody way for that to happen. Same deal with galleons vs. battleships. My solution was to add 100 attack and defense to mechanised units and armored sea vessels. Primitive units have virtually no chance now, but a fight between armor is still fair.
2. CORRUPTION
I can't implement my own solution here, but Firaxis could (hint hint). As communications technology improves, so should management of corruption. Perhaps horseback riding or wheel, then radio, each causing a drop in corruption regardless of government?
Slam away...
1. COMBAT
It irks me too to have a pikeman stop a tank column. I agree with many when I think that there should be no bloody way for that to happen. Same deal with galleons vs. battleships. My solution was to add 100 attack and defense to mechanised units and armored sea vessels. Primitive units have virtually no chance now, but a fight between armor is still fair.
2. CORRUPTION
I can't implement my own solution here, but Firaxis could (hint hint). As communications technology improves, so should management of corruption. Perhaps horseback riding or wheel, then radio, each causing a drop in corruption regardless of government?
Slam away...
Comment