Started a game last night as Zulus on large map, 6 civs total. I sent the original scout and one other out to look for minor tribes to see what I could get from them, hoping for a kick-start on techs or military... possible even more cities.
Anyway, after my first 10 huts, I've gotten 25 GP once, a conscript warrior once, and tech 8 times! Shouldn't I expect more money/units/cities from a militaristic/expansionist civ?
BTW, I'm not complaining. I started out with science at 20%, the lowest I could still get techs every 32 years. Due to all of the huts, I am the world leader in tech AND money...
One of these days, I'm going to have to put the smack down on the Germans... I finally got some iron to make swordsmen. Impis don't seem to do squat to spearmen... other than attack and run away.
Eric
Anyway, after my first 10 huts, I've gotten 25 GP once, a conscript warrior once, and tech 8 times! Shouldn't I expect more money/units/cities from a militaristic/expansionist civ?
BTW, I'm not complaining. I started out with science at 20%, the lowest I could still get techs every 32 years. Due to all of the huts, I am the world leader in tech AND money...
One of these days, I'm going to have to put the smack down on the Germans... I finally got some iron to make swordsmen. Impis don't seem to do squat to spearmen... other than attack and run away.
Eric
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