OK I've played several games of Civ3 now but I've noticed something very interesting about where and how strategic resources are allocated.
What seems to happen in the game will actually not allocate you new resources (e.g. Saltpeter) when you are either very powerful or very advanced. Instead, it seems to allocate proportionally more specials to the more backward nations. I assume this is encourage trade and propogate a "better" game.
E.g. I played a recent game as the Egyptians. After a lot of war early on, I settled down owning about 1/3 of the entire map (a big chunk of the major continent). I had a bunch of luxury resources (wines, incense, furs etc.) which came from all over my empire, as well as a couple of sources of Iron and Horses. Great I thought. So, I then discovered Gunpower. Low and behold, not a single square of Saltpetre emerges. However, the Germans to my North, have 3 squares of Saltpetre, maybe all within 10 squares or so of my border. Similar scenario occurs when I discover Steam Power (now, I know Coal is rare...). Again, I get none, the Germans get 2 squares. Discover Refining and get Oil, I get one square, which dries up pretty quickly, the Greeks to the East have 3 squares of Oil etc.
This is just one example of a trend I've seen occuring in other games before. I don't think it's just the case that I'm being unlucky. I am beginning to suspect that the game deliberately makes resources rarer in your territory when you're doing well. So, my question is: Are the resource squares pre-determined (i.e. at the beginning of the game) or does the game allocate them during the game (i.e. are they weighted towards the weaker Civs to encourage gameplay)?
What seems to happen in the game will actually not allocate you new resources (e.g. Saltpeter) when you are either very powerful or very advanced. Instead, it seems to allocate proportionally more specials to the more backward nations. I assume this is encourage trade and propogate a "better" game.
E.g. I played a recent game as the Egyptians. After a lot of war early on, I settled down owning about 1/3 of the entire map (a big chunk of the major continent). I had a bunch of luxury resources (wines, incense, furs etc.) which came from all over my empire, as well as a couple of sources of Iron and Horses. Great I thought. So, I then discovered Gunpower. Low and behold, not a single square of Saltpetre emerges. However, the Germans to my North, have 3 squares of Saltpetre, maybe all within 10 squares or so of my border. Similar scenario occurs when I discover Steam Power (now, I know Coal is rare...). Again, I get none, the Germans get 2 squares. Discover Refining and get Oil, I get one square, which dries up pretty quickly, the Greeks to the East have 3 squares of Oil etc.
This is just one example of a trend I've seen occuring in other games before. I don't think it's just the case that I'm being unlucky. I am beginning to suspect that the game deliberately makes resources rarer in your territory when you're doing well. So, my question is: Are the resource squares pre-determined (i.e. at the beginning of the game) or does the game allocate them during the game (i.e. are they weighted towards the weaker Civs to encourage gameplay)?
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