OK, so we have two main camps regarding the combat system, right?
One that thinks the combats system is great cause it maintains game balance, and another one that hate is because of its lack of realism.
A simple fix would be essentially cosmetic.
It bugs the hell out of me if my panzer division is killed by pikemen. But would I be equally pissed if my panzer division got killed by 'homeguard militia'? I don't think so, even if the 'homeguard militia' have the same stats as pikemen.
So, as you might have gussed by now, the solution is to automatically upgrade ALL units as soon as the first civilization enters a new era. (and with upgrade I mean just the name and icon, not stats).
I think it should be delayed one era as well, which means that when the fist civilization enters the industrial era, all ancient units get upgraded to their middle age unit. When the first civilization enters the modern era, all middle age units are upgraded to their industrial units.
So, for example, warrior could be upgraded to 'peasant horde' to 'rabble'
Horsemen -> Light Horse -> Scout
Pikemen -> City Guard -> Homeguard Militia
Knights -> Rough Riders
Musketman -> Conscripts
And so on. I'm sure people have better ideas for what the units should be upgraded to...
I think that this not only takes care of the 'phalanx vs. battleship' issue while maintaining gameplay, it would also simulate the diffusion of ideas... Sure, the taliban can't manufacture their own stingers, but they sure can get a hold of some through irregular channels, right?
Comments?
One that thinks the combats system is great cause it maintains game balance, and another one that hate is because of its lack of realism.
A simple fix would be essentially cosmetic.
It bugs the hell out of me if my panzer division is killed by pikemen. But would I be equally pissed if my panzer division got killed by 'homeguard militia'? I don't think so, even if the 'homeguard militia' have the same stats as pikemen.
So, as you might have gussed by now, the solution is to automatically upgrade ALL units as soon as the first civilization enters a new era. (and with upgrade I mean just the name and icon, not stats).
I think it should be delayed one era as well, which means that when the fist civilization enters the industrial era, all ancient units get upgraded to their middle age unit. When the first civilization enters the modern era, all middle age units are upgraded to their industrial units.
So, for example, warrior could be upgraded to 'peasant horde' to 'rabble'
Horsemen -> Light Horse -> Scout
Pikemen -> City Guard -> Homeguard Militia
Knights -> Rough Riders
Musketman -> Conscripts
And so on. I'm sure people have better ideas for what the units should be upgraded to...
I think that this not only takes care of the 'phalanx vs. battleship' issue while maintaining gameplay, it would also simulate the diffusion of ideas... Sure, the taliban can't manufacture their own stingers, but they sure can get a hold of some through irregular channels, right?
Comments?
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