When initial victory condition are chosen (spaceship, cultural, etc) and some are left out, does the AI play towards the new victory conditions?
For example, if only cultural victory is available, would most of the AIs become less combat aggressive and more culture seeking. Of if only the military victory option is checked, does the AIs beome more aggressive in order to obtain the victory? Or does the AI remain the same regardless of victory conditions?
For example, if only cultural victory is available, would most of the AIs become less combat aggressive and more culture seeking. Of if only the military victory option is checked, does the AIs beome more aggressive in order to obtain the victory? Or does the AI remain the same regardless of victory conditions?
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