I've been a pretty big fan of the Civ series. Although not a hardcore fan, as I never tried to win Civ2 with a single size one city. And hell, in all reality, I liked pirates! more.. and Railroad Tycoon...woo..awsome game.
But I am sort of dissapointed with Civ3. Not because it doesn't improve on the civ series (which it does - greatly. At least as much as Civ2 improved on Civ1). But because it doesn't stand up well enough against modern competition. Simply said, the strategy game has changed a lot in the last 10 years, and there have been really interesting revolutions mostly generated from the RTS subset. Civ3 is good - but it isn't a stand out in todays game market. And hell, I'm a big fan of turn based games, I wish there were more - and I do not think RTS is the end all be all of computer strategy games. But ...
Why has Civ in my opinion not kept up with the times?
You. The rabit hardcore fan base. Its your fault, blame yourselves.
The design team was hampered by your expectations, and your absolute love of the game, and the system as it stood for the last 10 years. Look at the number of complaints generated by Air power not being able to sink ships, or the corruption model changes (both changes that IMO aided gameplay). Hell, look at the complaints over the combat system. Imagine if they made a change to basic gameplay that wasn't trivial? Christ, they'd come under heavy attack so fast you're head would spin.
This is why I suggest, Sid, and the rest of them sit down, and decide to retire the series.
Before you wildly flame me, let me say why:
A) Because I'd rather look back with love and fondness on the series that has succeeded in making every top 10 games of all time list ever made. On a series that revolutionised the industry. Then see it become a husk of itself, with new products cranked out every few years in the attempt to bleed every last dollar they can bleed out of a great idea.
B) Because they can no longer do anything innovative with the series. The hardcore fan base would be up in arms at any actual change to basic gameplay. Working on a project where you can't innovate just leads to medocrity.
C) Because its just time. Let it go. Lets all just look back fondly.
Because of issues of licensing, and the like. Please, continue using the Civ name. "Uber Game Title - a Civilization Game" or something along the lines is completely acceptable. It like SMAC would allow for innovations, and changes. It'd releave the expectations of the fans, and untie designers hands to further create intriguing worlds that players like me can lose ourselves in for years to come.
Just a few thoughts. Thanks for your time.
But I am sort of dissapointed with Civ3. Not because it doesn't improve on the civ series (which it does - greatly. At least as much as Civ2 improved on Civ1). But because it doesn't stand up well enough against modern competition. Simply said, the strategy game has changed a lot in the last 10 years, and there have been really interesting revolutions mostly generated from the RTS subset. Civ3 is good - but it isn't a stand out in todays game market. And hell, I'm a big fan of turn based games, I wish there were more - and I do not think RTS is the end all be all of computer strategy games. But ...
Why has Civ in my opinion not kept up with the times?
You. The rabit hardcore fan base. Its your fault, blame yourselves.
The design team was hampered by your expectations, and your absolute love of the game, and the system as it stood for the last 10 years. Look at the number of complaints generated by Air power not being able to sink ships, or the corruption model changes (both changes that IMO aided gameplay). Hell, look at the complaints over the combat system. Imagine if they made a change to basic gameplay that wasn't trivial? Christ, they'd come under heavy attack so fast you're head would spin.
This is why I suggest, Sid, and the rest of them sit down, and decide to retire the series.
Before you wildly flame me, let me say why:
A) Because I'd rather look back with love and fondness on the series that has succeeded in making every top 10 games of all time list ever made. On a series that revolutionised the industry. Then see it become a husk of itself, with new products cranked out every few years in the attempt to bleed every last dollar they can bleed out of a great idea.
B) Because they can no longer do anything innovative with the series. The hardcore fan base would be up in arms at any actual change to basic gameplay. Working on a project where you can't innovate just leads to medocrity.
C) Because its just time. Let it go. Lets all just look back fondly.
Because of issues of licensing, and the like. Please, continue using the Civ name. "Uber Game Title - a Civilization Game" or something along the lines is completely acceptable. It like SMAC would allow for innovations, and changes. It'd releave the expectations of the fans, and untie designers hands to further create intriguing worlds that players like me can lose ourselves in for years to come.
Just a few thoughts. Thanks for your time.
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