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GoTo needs enhancement

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  • GoTo needs enhancement

    I love the "Goto" function on Civ3, but it has one major flaw, it never considers non-friendly territory.

    I'm playing a game where me (Germany) and France have a small network of alternating cities, getting a unit to one of them always involves cutting through French territory and I end up being warned and then threatened, consequently the units never make it.

    The GoTo function could be enhanced so that it considers non-friendly territory and attempts to avoid it, or minimise the crossing of it. I'd suggest holding down the shift key whilst using the GoTo would make this happen.
    xane
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