One way to get the AI to "produce" more destroyers is to edit the Frigate/Ironclad/Privateer to UPGRADE to destroyers. This also has the added benifit of making these units obsolete in the modern era and prevents the AI from building them (unless they lack oil).
I also have changed cruise missiles to include the "Tactical Missile" ability... which does NOT turn it into a nuke (you'd have to add the "Nuclear Weapon" ability) but does allow them to be loaded on subs. I allow the Destroyer to upgrade to the Aegis, and changed the Aegis so it has the same attack as a destroyer but a better defence/bombardment and allow it to carry 2 "Tactical Missiles"... which can be nukes or cruise missiles (I chanded the Nuke Sub to hold 3). I also made both destroyers have 2 better move than Battleships (10 compared to 8).
I also have changed cruise missiles to include the "Tactical Missile" ability... which does NOT turn it into a nuke (you'd have to add the "Nuclear Weapon" ability) but does allow them to be loaded on subs. I allow the Destroyer to upgrade to the Aegis, and changed the Aegis so it has the same attack as a destroyer but a better defence/bombardment and allow it to carry 2 "Tactical Missiles"... which can be nukes or cruise missiles (I chanded the Nuke Sub to hold 3). I also made both destroyers have 2 better move than Battleships (10 compared to 8).
Comment