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Ugh - pillaging

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  • Ugh - pillaging

    Unless I missed it, ordering a unit to pillage doesn't give you any options as to WHAT you want to pillage. Is this correct? What a step backwards...

    I ask because I tend to pillage behind me at times, and just had to destroy irrigation, roads, and railroads to destroy the fortification on the site. Huh? I WANTED all the other three items...

    Yuck...

    Venger

  • #2
    I was a little surprised at it too. I guess it works for you sometimes when you are bombing and want to destroy all improvements. I don't know why it was done though.
    I don't do drugs anymore 'cause i find i can get the same effect by standing up really fast.

    I live in my own little world, but its ok; they know me here.

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    • #3
      There is a definate order to the pillage:

      Railroads, then road and irrigation/mine, then Fortresses.

      It is the same everytime.

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      • #4
        still it would be nice to know what you are destroying. I never pillage things, I just conquer them. But it would be nice from a realistic standpoint. that damn R word again.

        But who goes around destroying things without knowing what they are destroying?

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        • #5
          The civ2 way makes much more sense. Sometimes I build fortresses at chkeponts or to protect resources. If I want to get rid of them I have to destroy everything else first. It's sily!

          Also, in the four games of civ3 I played I haven't seen the AI build a fortress once!?
          Somebody told me I should get a signature.

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          • #6
            Originally posted by Mannamagnus
            The civ2 way makes much more sense. Sometimes I build fortresses at chkeponts or to protect resources. If I want to get rid of them I have to destroy everything else first. It's sily!
            Is there a reason to destroy a fortress? I don't think it hampers production or anything.

            Also, in the four games of civ3 I played I haven't seen the AI build a fortress once!?
            I've seen them. In my last game, the Americans had at least one. What's more, it was exactly where I would've built a fortress -- blocking the way from/to a peninsula to the American mainland.

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            • #7
              Is there a reason to destroy a fortress? I don't think it hampers production or anything.
              I don't want to keep a fortress occupied forever and an empty fortress can be occupied by enemy units.
              Somebody told me I should get a signature.

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              • #8
                Perfectionists...
                Världsstad - Dom lokala genrenas vän
                Mick102, 102,3 Umeå, Måndagar 20-21

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                • #9
                  Originally posted by Mannamagnus
                  I don't want to keep a fortress occupied forever and an empty fortress can be occupied by enemy units.
                  That's true. But you can also use it yourself as a second line of defense, if a war is going poorly.

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                  • #10
                    if a war is going poorly
                    What does that mean
                    Somebody told me I should get a signature.

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                    • #11
                      I'm not sure of the exact definition. However, to take a hypothetical (yeah, right) example, I think that if Otto the Cranky German uses a knight rush to take over two small border towns that used to be yours, that's, like, not good. Then he bangs his head on two spearmen fortified inside a hill fortress blocking access to your mainland and sues for peace, and that, while not good, is nowhere near as bad as it could have been.

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                      • #12
                        Originally posted by Mannamagnus

                        What does that mean
                        Yeah, no kidding, a war not going well???

                        Mannamagnus is right, there are times to destroy a fortification. I use them as choke points when attacking other Civs to hold my one side of a frontier while I conquer the other. When done, I want to get rid of those so that cannot be occupied.

                        Why was the proven, easy, and clearly BETTER Civ2 system ditched? Sheer laziness?

                        Venger

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