Announcement

Collapse
No announcement yet.

Your battle has created a Great Leader - Kevin Bacon?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Your battle has created a Great Leader - Kevin Bacon?

    Has anyone seen this bug? All of this happens during your turn. You do a recon mission, from a carrier and lo and behold you find a battleship just out of range of your carrier. So you send a bomber, the bombing run is unsuccessful.... AND THE BATTLESHIP TOTALLY DISSAPEARS! But wait, I still got 4 more bombers! Then you send out another fighter and recon the same area... Still gone. Then you send in a destroyer. BOO! It's back.

    It's the undocumented hollow man wonder!

  • #2
    Oh that? That's the Philadelphia Experiment in action. Its a major wonder.

    Comment


    • #3
      Its the Bermuda Triangle
      Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

      Look, I just don't anymore, okay?

      Comment


      • #4
        A few cute replies, but obviously the BB is hiding behind a sub that's in the same square. We all know that only the AI can ever see subs (and of course they can _always_ see subs), so of course the BB seems gone if you catch it at the wrong time.
        I'm not giving in to security, under pressure
        I'm not missing out on the promise of adventure
        I'm not giving up on implausible dreams
        Experience to extremes" -RUSH 'The Enemy Within'

        Comment


        • #5
          A battleship hiding behind a sub? How realistic! It seems the makers of the game went to great lengths to bring realism to this game, and tradition. Tradition as in every single Civ game has had some sort of battle bug where the programmers forgot that they should give tanks more defense than the attack rate of the early units.

          Comment


          • #6
            Originally posted by ham50
            Tradition as in every single Civ game has had some sort of battle bug where the programmers forgot that they should give tanks more defense than the attack rate of the early units.
            Huh? Tanks have a defense of 8 vs cavalary and infantry attack of 6.... Seems fair to me, tanks were never meant to be employed on static defense...

            Comment


            • #7
              sounds like a real bug.

              Comment


              • #8
                I'm more interested in the Philadelphia Experiment reference.

                Now that would be a cool wonder. The builder gets an extra defense point on his naval units or something. Yeah, its probably unbalancing, but I like my stupid ideas sometimes.
                "I know nobody likes me...why do we have to have Valentines Day to emphasize it?"- Charlie Brown

                Comment

                Working...
                X