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It's even frustrating on chieftain!

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  • It's even frustrating on chieftain!

    G'day,
    I got Civ III in the post today, and so far it seems okay, except that I'm in Chieftain and practically every Civ that I have contact with has decided to band up against me! And I talking about a massed invasion. Now, I'm glad that the AI's got some brains, but.... how the **** do I use mine and get rid of all these bastards?

  • #2
    Heh heh...I had the same problem at first. As you meet them try and get on their good side. Trade world maps with them, technologies if you feel like it. If one declares war on you make sure your on the good side of someone close to the Civ you're at war with. They can be played against each other. You have to be devious.

    I do agree that Chieftain is too hard. With six difficulties, there should be one you can beat up on.

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    • #3
      I must agree, Civ 3's AI does put up a fight and attaxk. My only wonder is they always gang up on the human player
      I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

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      • #4
        hehe, play an easier level

        I do think chieftan should have a less aggressive ai, but you should easily get a tech lead on them.

        And they aren't supposed to gang up on the human player (supposedly they can't tell the difference)

        My theory on this is that it is based on the # of units you have and your world map. If they see you are weak, they will pounce on you. If your territory stands in their way, they will pounce on you.

        conclusion: build more unit to intimidate the ai with

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        • #5
          They don't always gang up on the human player. They do like to gang up though, so you just better make sure it's not you they decide to pick on.

          At least on the lower difficulty levels, it's pretty easy to stay on polite terms with other civs. Trade maps, trade techs (which was something I almost never did in Civ2), set up trade agreements. Especially late in the game the AI is often glad to pay a significant sum of gold per turn for luxuries; accept it, maybe even tone it down by 2-3 gold/turn, and they'll like you for giving them a good deal -- and meanwhile, either build up your army or crank up your science spending since you've got cash flowing in from abroad.

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          • #6
            hey, I see that a lot of people are releasing Game Balancing Patches.... which one is the best?

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            • #7
              Are we playing the same game?? I must admit im still on my first civ3 game (chieftain as babylonian) but the AI is acting rather weak. It doesnt attack me much and ive got riflemen and cavalry while the persians havent really gotten new units since..well ever. Theyre still on warriors and immortals. Their cities are rarely defended with more than 3 spearmen and are pretty easy to take. The civs on the other continents are even more pathetic. The largest chinese city is 6! Quite early on my cities was 12 and ive been waiting for sanitation or whatever you need now for ages (literally). Its still better than civ2 was on chieftain though but its far from as fierce as reading this forum let me believe.

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              • #8
                IMO Chieftain is a *LOT* easier than Warlord. On my first Chieftain game, I was fighting the Russians for Uranium (way before they ever would've known what to use those glowing green rocks for), and I was overrunning their pikemen with tanks.

                So far, Warlord looks like an entirely different animal. I've seen my neighbors go to war late in the game and start sailing away with aircraft carriers protected by battleships, patrol their borders with tanks or mech. infantry and I even suspect that one civ used nukes (ICBMs or transported tactical ones).

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                • #9
                  I've played a few games on Warlord and the AI performs pretty well. They are as advanced as I am and their armies are strong too. And yes, the AI likes to gang up, so make sure they gang up with you!

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                  • #10
                    IMHO the ganging-up has got something to do with culture too.
                    i.e. if your leading they won'..........
                    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                    Then why call him God? - Epicurus

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                    • #11
                      From what I have seen, if you play a game with a large number of AI opponents their relative power levels will be distributed on a curve - i.e. there will be a couple of strong ones, a bunch of middling ones, and one or two ripe for smashing...

                      The AI "massing" behavior seems to occur when the "strong" AI's find themselves with a victim within reach...if that victim is you, you're toast, and the rest of the AI's will jump on for the ride.

                      In one game by map-trading I uncovered the entire map VERY early and got to watch the strong AI's proceed with their surgery. The English, Germans and French banded together basically from the opening round. They would all declare war on the same opponent in the same turn, they had MPP's, and they sliced up first the Russians, then the Chinese, and then the Americans, each taking about a third of the cities. If I had been on their continent I'm sure they would have sliced me up too.

                      Blithely watching AI vs AI realpolitik was a lot of fun. I'm winning this game, but I'm not the "prime mover" of history here - the starring role seems to go to Bismarck. I'm in a strange situation, since it's not corruption keeping me from expanding more, it's the looming threat of diplomatic victory...I have to keep the AI's in my corner of the world in the game, because if I wipe out the ones that are left, I lose their "abstention" votes at the UN meeting and Bismarck wins a diplomatic victory. The only way around this is to attack Germany directly, and since we both have ICBM's I think that would get a little ugly.

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                      • #12
                        I'm playing my second game at Chieftan level and in both games the AI hasn't ganged up on me at all. It's a little too peaceful, in fact. My next game will be on a higher level for sure. I think the reason the AI leaves me alone is that my culture is much higher than theirs. I can even tell them to go get bent when they threaten me and they reply, "Hey, I respect a man with guts. Go in peace." They don't seem to be attacking each other either. Maybe that will all change in a hurry when I move up a level.
                        Formerly known as Masuro.
                        The sun never sets on a PBEM game.

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                        • #13
                          The computer nations seem to get pretty good intelligence about your status even without using espionage. If your army is small, they will sense it. If you are technologically weak, they will know. If you can (out)match them in either and stay close in the other then they will fear/respect you enough to leave you alone. Superior tech is nothing if the civ reckons it outnumbers you 4:1.

                          Once the option becomes available, having mutual protection pacts with players that border potential hostiles can help divert and weaken attacks, should they come. Lastly, waltzing your workers unprotected up to the border and innocently irrigating as if there is nothign to be scared of is a sure way of tempting a previously peaceful civ to have avaricious thoughts
                          To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                          H.Poincaré

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                          • #14
                            You are right. Chieftain should be an "impossible to lose" level.
                            It is much closer to the Prince level in CivII.

                            If you can get your neighbors to fight each other you stand a chance, otherwise, it will be a very short game.

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                            • #15
                              They are also nicer to you if you have an embassy with them, your goverment type matters, and if your actively trading with them.

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