I was wondering if you have a MPP with 2 nations and they go to war with each other. It has not yet happened to me yet and I was wondering what happens. Thanks
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Mutual pro pact.
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Originally posted by Zizka
usually they side with your opponent. In general I find MPP just lead you to get into wars you'd rather not get into...
Zkmj
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You're, say, China. MPP with Greece, and Germany. War breaks out. Whichever side starts it, you'll side with the defender. I.e. Greece attacks Germany, you're siding with Germany. Germany attacks Greece, you're siding with Greece. It's a PROTECTION pact, and you'll protect the defender, weather you like it or not.
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Originally posted by SuiteSisterMary
You're, say, China. MPP with Greece, and Germany. War breaks out. Whichever side starts it, you'll side with the defender. I.e. Greece attacks Germany, you're siding with Germany. Germany attacks Greece, you're siding with Greece. It's a PROTECTION pact, and you'll protect the defender, weather you like it or not.
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I agree. Nothing is wrong with MPPs.
War
Cold War
Mutual Defense
Allied FOR a war
There should also be
Non-aggression
Non-interferance
a few others that escape me.
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Suppose there are three civs A (you), B, and C.
Suppose A has an mpp with B.
Suppose B has an mpp with C.
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Civ C has some units trepassing in your lands and you ask him to leave or declare war. So he declares war. At this point Civ B is still allied with both parties and not involved in the war.
If A attacks those units in his territory and kills them, then all is okay and B will say yeah you did right.
If C attacks anything in A's territory, including bombarding to destroy enhancements, then B will say "oh, Civ C, you shouldn't done that now I too am at war with you."
If A attacks anything in C's territory, including bombarding to destroy enchancements, then B will say "Boy Civ A, you aren't very smart and now I have to declare war on you."
If A attacks C in a territory that belongs to B then B won't declare war on A or vice versa.
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The rule is attacking a unit in its own territory invokes all mutual protection treaties against the attacker. Otherwise the treaty is not invoked.
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This means you can declare war against a civ and fight that civ and never invoke the wrath of his allies if you are very careful about where you attack and where you don't.
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