I accidentally happened upon my new strategy that Im going to use a couple of times to test it out. When the game begins, I set my science rate to 100%. I then for the rest of the game on EVERY turn get the low treasury warning. But you never go into negative money, and unlike in CivII you never have to sell stuff off to make up money. Just like in real life, you can run governmental operations with trillion dollar deficits....
I know some people might use money to hurry city improvements. Too expensive. Some people use money in dilpomatic relations. Use my strategy and you can use scince advances instead, as you'll always be ahead in the science research area. Some people use money to upgrade units. I disband obsolete units or send them to the front to use as fodder.
I should add that I was a pretty good CivII player and this game has kind of thrown me for a loop. WITHOUT using the strategy I've detailed above, I cannot keep up in science. The only difficulty level I've played is the easiest (Chieftain,I believe?).
What's everyone's thoughts on my strategy? Would it be viable on harder difficulty levels? It appears to be quite effective on Chieftain so far BTW...
I know some people might use money to hurry city improvements. Too expensive. Some people use money in dilpomatic relations. Use my strategy and you can use scince advances instead, as you'll always be ahead in the science research area. Some people use money to upgrade units. I disband obsolete units or send them to the front to use as fodder.
I should add that I was a pretty good CivII player and this game has kind of thrown me for a loop. WITHOUT using the strategy I've detailed above, I cannot keep up in science. The only difficulty level I've played is the easiest (Chieftain,I believe?).
What's everyone's thoughts on my strategy? Would it be viable on harder difficulty levels? It appears to be quite effective on Chieftain so far BTW...
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