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Activate (Barbarian) Worker? Inconsequential bug.

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  • Activate (Barbarian) Worker? Inconsequential bug.

    After I recently conquered a Zulu city, I forced the citizens to produce a worker for me. The resulting worker's name in the box in the lower right corner was "yyyyyyyy" with umlauts and then some squares, obviously a non-existent string without a terminating null. Anyway, when you right-click on the little guy, it says "Activate (Barbarian) Worker." He also works more slowly than my native workers, but I'd expect that anyway from a Zulu worker. I realize this bug doesn't really matter, just wondering if anybody else had seen it.
    I swear, by my life and my love of it...

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  • #2
    yup

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    • #3
      Yep i've seen it. After a while it went back to normal ( had to have been 10 turns or so) and havnt seen it since. I really wasnt paying attention when it happend so I have no idea for any cause, and I didnt even think to time its working speed. Next time I will. Good catch
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