My terrain is keep changing into desert. I wonder if anybody know how to control the pollution effectively.?
Here is what I have tried. I made all of my citizens not to work but in the cityview interface there was still 2 pollution icons which meant generating pollution right?
Pollution generally, based on what I read is generated by number of population and number of shield generated from that city.
but if the city and its citizen is not producing anything should it be Zero pollution ?? but it doesn't
Try it and see if what I said is right.
So when population get bigger, no matter if your city is producing 2 sheilds every turn, you will still be generating 2 polutions Icons at least.
I have built every pollution reduction improvements in the city but the pollution is still out of control...
Also, if I am the only one to take care the world and the computer or AI didn't clean up their pollution and keep generating a lot of pollution, Global warming is gonna happen anyway. All my terrain will change into desert
The point is, user doesn't have a lot of control over pollution. You can only decrease pollution to certain point but never make it disappear.
Would it be nice if we can make a pollution control deal with other civilization as well? Say, you can only generate this much of pollutan each turn to prevent global warming to happen.
Any input??
Here is what I have tried. I made all of my citizens not to work but in the cityview interface there was still 2 pollution icons which meant generating pollution right?
Pollution generally, based on what I read is generated by number of population and number of shield generated from that city.
but if the city and its citizen is not producing anything should it be Zero pollution ?? but it doesn't
Try it and see if what I said is right.
So when population get bigger, no matter if your city is producing 2 sheilds every turn, you will still be generating 2 polutions Icons at least.
I have built every pollution reduction improvements in the city but the pollution is still out of control...
Also, if I am the only one to take care the world and the computer or AI didn't clean up their pollution and keep generating a lot of pollution, Global warming is gonna happen anyway. All my terrain will change into desert
The point is, user doesn't have a lot of control over pollution. You can only decrease pollution to certain point but never make it disappear.
Would it be nice if we can make a pollution control deal with other civilization as well? Say, you can only generate this much of pollutan each turn to prevent global warming to happen.
Any input??
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