Before I'm flamed too much, I started with the original Civ back in '91, so I'm a long time player.
I can't stand the Civ III graphics and I'll list why.
1: Leader Portraits: Damn, were they all beaten by the ugly stick? Not just some, but evey one of them. Did they hire a troll for an artist?
2: Units: Umm, sure the little 3d animated unit icons seem nice at first. But they are so small that I can barely tell my units apart. The colored area to denote nationality is so small it is hard to see. Enemy units also blend in well with the terrain. I'd rather go back to the colored square with a 2d icon in it.
3: Resource Icons: Small and hard to see. When I do see them they are sometimes hard to tell apart. I never had a problem telling goodie huts from gold ore in the previous Civs.
4: The Map: I thought the map looked ok until I tried to tell terrain hexes by looking at them. All the terrain graphics spill out onto other hexes, making it real hard to tell if plains near a forest are plains or forest. They do have trees on them after all. It is impossible to even try to determine terrain type by looking without the grid on.
5: Citizen icons: Reminds me of Mona Lisa, you call that a smile? If it wasn't for unhappy citizens being spaced to the left, I couldn't tell them apart. I notice someone released a patch going back to civ 1 faces.
If I think about anything I like about the graphics, I'll add it to this post later.
I can't stand the Civ III graphics and I'll list why.
1: Leader Portraits: Damn, were they all beaten by the ugly stick? Not just some, but evey one of them. Did they hire a troll for an artist?
2: Units: Umm, sure the little 3d animated unit icons seem nice at first. But they are so small that I can barely tell my units apart. The colored area to denote nationality is so small it is hard to see. Enemy units also blend in well with the terrain. I'd rather go back to the colored square with a 2d icon in it.
3: Resource Icons: Small and hard to see. When I do see them they are sometimes hard to tell apart. I never had a problem telling goodie huts from gold ore in the previous Civs.
4: The Map: I thought the map looked ok until I tried to tell terrain hexes by looking at them. All the terrain graphics spill out onto other hexes, making it real hard to tell if plains near a forest are plains or forest. They do have trees on them after all. It is impossible to even try to determine terrain type by looking without the grid on.
5: Citizen icons: Reminds me of Mona Lisa, you call that a smile? If it wasn't for unhappy citizens being spaced to the left, I couldn't tell them apart. I notice someone released a patch going back to civ 1 faces.
If I think about anything I like about the graphics, I'll add it to this post later.
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