As it stands, if a pact partner goes to war, your civ automagically declares war.
It should, instead, offer you some choices.
Our "brothers" the Greeks have declared war on the Japanese! Our mutual protection pact requires us to declare war as well!
I say this because I got dragged into a war, negotiated a separate peace, and was dragged right back in next turn. Really annoyed me.
It should, instead, offer you some choices.
Our "brothers" the Greeks have declared war on the Japanese! Our mutual protection pact requires us to declare war as well!
- Yes! We must honour our treaty obligations!
- They got themselves into this mess, they can get themselves out of it. (diplomatic hit; major with former pact brother, smaller with all other civs)
- Lets strike our "brothers" while their backs are turned. Contact the Japanese and offer an alliance! (war with pact brother, major diplomatic hit, minor hit with other cultures, possible diplomatic increase with the civ you're now trying to help)
I say this because I got dragged into a war, negotiated a separate peace, and was dragged right back in next turn. Really annoyed me.
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